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Jump Disasters for Brainrots!

Jump Disasters for Brainrots!

A Roblox experience owned by The Sleeping Studio.

ObbyENbrainrotjumpbase-building

Jump Disasters for Brainrots! is an obby experience created on 2026-02-20. It currently has 53 players online. The game has accumulated 7,960,915 lifetime visits. User engagement metrics show a 94% like percentage. There are 7,824 recorded favorites for this title.

Description (written by the developer; not a statement by this register)

Welcome to Jump Disasters for Brainrots! ✨Jump up and grab brainrots that spawn! 💸Bring them back to your base to earn cash! 🔋Upgrade your jump power to jump even higher! 🏗️Upgrade your base for even more slots! Remember to like & favorite the game for updates! 👍⭐

Last updated by the developer 10 Jun 2026, 09:59 UTC.

53
playing (measured 10 Aug 2026, 14:52 UTC)
7,960,915
lifetime visits
94%
liked (4,656 👍 / 280 👎)
7,915
favourites (1.0 per 1k visits)
20 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:5243first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Flying Carpet [PERMANENT]
399 R$
[PERMANENT] Auto Collect
89 R$
VIP
49 R$
Pro Pack
49 R$
Starter Pack
19 R$
Gravity Coil [PERMANENT]
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9413 August 2026 — 94 % liked23 August 2026 — 94 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 21:5394no change
13 Aug 2026, 21:5294first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.