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Jump for Animals!

Jump for Animals!

A Roblox experience owned by AnimalByte.

TycoonENegg collectingidle earningsanimal hatching

A tycoon from 2026, Jump for Animals has players train jump power, reach new areas, steal eggs guarded by animals and hatch them for income. It tallies 104,139,121 lifetime visits, 124,894 favorites, a 94 percent like ratio and 2,542 players online.

Description (written by the developer; not a statement by this register)

🥚 Welcome to Jump for Animals! 🐾 How to Play: 💪 Train your legs to increase your Jump Power ⬆️ Jump higher to reach new areas 🥚 Steal eggs guarded by giant animals 🏃 Escape and bring the eggs back to your plot 🐣 Hatch eggs to discover rare animals 💰 Earn money from your animals—even while offline 🏋️ Upgrade your barbells, trails, and speed coils ✨ Discover rare sizes, Mythic eggs, and secret animals 📖 Complete your Animal Index and claim rewards How high can you jump, and can you collect them all? 👍 Like the game and join the group for rewards and future updates! 🎮 Supports Desktop, Console, Mobile, and Tablet players.

Last updated by the developer 21 Oct 2026, 18:20 UTC.

646
playing (measured 24 Oct 2026, 22:50 UTC)
107,149,361
lifetime visits
94%
liked (95,734 👍 / 6,628 👎)
127,802
favourites (1.2 per 1k visits)
12 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

49530,92715,7116464 October 202624 October 2026
500 measurements spanning 21 days, net -8,293. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
24 Oct 2026, 22:50646+151
24 Oct 2026, 21:50495-42
24 Oct 2026, 20:50537-62
24 Oct 2026, 19:50599-107
24 Oct 2026, 18:50706-53
24 Oct 2026, 17:50759-171
24 Oct 2026, 16:50930+27
24 Oct 2026, 15:50903-308
24 Oct 2026, 14:501,211-385
24 Oct 2026, 13:501,596-72
24 Oct 2026, 12:501,668+61
24 Oct 2026, 11:501,607+167
24 Oct 2026, 10:501,440-93
24 Oct 2026, 09:501,533-10
24 Oct 2026, 08:501,543-161
24 Oct 2026, 07:501,704+33
24 Oct 2026, 06:501,671-150
24 Oct 2026, 05:501,821+124
24 Oct 2026, 04:501,697+37
24 Oct 2026, 03:501,660first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Hatch Speed
499 R$
2x Carry
399 R$
2x Training
349 R$
2x Cash!
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome26,051,588 · 54.6% win
Meadow Egg! · collection23,630,926 · 47.2% win
Coral Reef Egg! · collection18,394,307 · 35.2% win
Winter Egg! · collection15,121,888 · 29.0% win
Desert Egg! · collection11,472,982 · 23.0% win
Crystal Mines Egg! · collection8,548,777 · 17.2% win
Jungle Egg! · collection7,661,978 · 15.1% win
Mystic Isles Egg! · collection7,263,743 · 14.0% win
Prehistoric Egg! · collection6,449,440 · 15.6% win
Divine Egg! · collection3,692,108 · 11.1% win
Celestial Heights · other3,642,795 · 8.5% win
Savannah Egg · collection2,482,485 · 9.6% win
Celestial Egg · collection1,656,348 · 6.1% win
Eternal Egg · collection600,593 · 0.30% win
The Underworld Egg · collection317,472 · 9.3% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 24 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

909592.59429 August 202624 October 2026
1348 measurements spanning 57 days, net +4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–96 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1348
Measured (UTC)% likedChange
24 Oct 2026, 22:5094no change
24 Oct 2026, 21:5094no change
24 Oct 2026, 20:5094no change
24 Oct 2026, 19:5094no change
24 Oct 2026, 18:5094no change
24 Oct 2026, 17:5094no change
24 Oct 2026, 16:5094no change
24 Oct 2026, 15:5094no change
24 Oct 2026, 14:5094no change
24 Oct 2026, 13:5094no change
24 Oct 2026, 12:5094no change
24 Oct 2026, 11:5094no change
24 Oct 2026, 10:5094no change
24 Oct 2026, 09:5094no change
24 Oct 2026, 08:5094no change
24 Oct 2026, 07:5094no change
24 Oct 2026, 06:5094no change
24 Oct 2026, 05:5094no change
24 Oct 2026, 04:5094no change
24 Oct 2026, 03:5094first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
17 October 2026
Roblox entity thumbnail
3 October 2026
Roblox entity thumbnail
26 September 2026
Roblox entity thumbnail
12 September 2026
Roblox entity thumbnail
5 September 2026
Roblox entity thumbnail
29 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.