Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
+1 Jump For Dragon Ball!

+1 Jump For Dragon Ball!

A Roblox experience owned by Usky Studio.

Clicker & idleENDragon Ballclickersurvival

Description (written by the developer; not a statement by this register)

Welcome to Jump For Dragon Ball! 🐉 🏔️ The higher you jump, the rarer the characters upgrade your power to reach them all! 🚀 Upgrade your jump power to unlock NEW heights and rarer spawns! 🏗️ Unlock new floors and fill your base with the RAREST characters! ⚠️ Survive deadly disasters that strike when you least expect it! UPD [V2] 🛠️: - 15+ New Characters - New Mutation - 2 New Disasters - New Floors! - Admin Abuse Events ⭐ Like the game and join the group for FREE CASH + SECRET!

Last updated by the developer 9 Jun 2026, 21:48 UTC.

6
playing (measured 10 Aug 2026, 14:02 UTC)
251,602
lifetime visits
95%
liked (1,280 👍 / 63 👎)
18,149
favourites (72.1 per 1k visits)
21 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:023first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
99 R$
2x Speed
59 R$
Pro Pack
49 R$
Starter Pack
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome133,938 · 100.0% win
Met Creator · other27 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9515 August 2026 — 95 % liked25 August 2026 — 95 % liked4 September 2026 — 95 % liked14 September 2026 — 95 % liked24 September 2026 — 95 % liked4 October 2026 — 95 % liked14 October 2026 — 95 % liked15 August 202614 October 2026
7 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
14 Oct 2026, 06:5395no change
4 Oct 2026, 06:5295no change
24 Sept 2026, 06:5195no change
14 Sept 2026, 04:4995no change
4 Sept 2026, 04:4695no change
25 Aug 2026, 02:4995no change
15 Aug 2026, 02:4595first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.