Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[UPDATE] Taco Empire

[UPDATE] Taco Empire

A Roblox experience owned by Opus Productions.

TycoonENrestaurant managementcooking simulationtycoon

[UPDATE] Taco Empire is a tycoon experience created on 2026-02-21. It has accumulated 1,222,450 lifetime visits and 13,679 favorites. Currently, 107 users are playing. The game holds a 67% like percentage. Players build restaurants, hire staff, and serve customers to earn cash and unlock ingredients within the simulation.

Description (written by the developer; not a statement by this register)

🌮 Build your taco empire from the ground up! Start with a small store and work your way up to a huge restaurant. Take orders, cook recipes, and serve customers to earn cash. Unlock new ingredients, hire workers, and expand your kitchen to keep up with demand. 🍳 Cook & Serve Learn new recipes, prep ingredients, and deliver orders before your customers lose patience! 👷 Hire Workers Recruit chefs, cashiers, and waiters to automate your restaurant while you expand. ⭐ Rare Customers VIPs, celebrities, and even billionaires might stop by, serve them well for huge massive tips! 💬 More content coming soon!! Drop a like to support the game!

Last updated by the developer 9 Aug 2026, 22:11 UTC.

43
playing (measured 21 Aug 2026, 20:54 UTC)
1,274,563
lifetime visits
67%
liked (3,300 👍 / 1,619 👎)
14,538
favourites (11.4 per 1k visits)
21 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

431238310 August 2026 — 123 players21 August 2026 — 43 players10 August 202621 August 2026
2 measurements spanning 11 days, net -80. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 31–135 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5443-80
10 Aug 2026, 14:53123first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
219 R$
Premium Workers
199 R$
2x Cash
169 R$
Starter Pack
99 R$
Richer NPCs
99 R$
2x Worker Speed
89 R$
Auto Collect
79 R$
3X SPIN SPEED
49 R$
Less Criminals
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Taco Empire! · welcome632,311 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6714 August 2026 — 67 % liked21 August 2026 — 67 % liked24 August 2026 — 67 % liked3 September 2026 — 67 % liked14 August 20263 September 2026
4 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 66–68 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 15:4867no change
24 Aug 2026, 14:5267no change
21 Aug 2026, 20:5467no change
14 Aug 2026, 14:5267first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.