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[UPD]⚡️Staff Training!

[UPD]⚡️Staff Training!

A Roblox experience owned by Oh Staff Trainers!.

SimulatorENpet simulatorstaff throwingegg hatching

[UPD]⚡️Staff Training! is a simulator experience created on 2026-02-24. The game currently has 620 players online. It has accumulated 8,728,419 lifetime visits and 538,077 favorites. User engagement metrics show a 99% like percentage. The description outlines gameplay involving training, pet collection, and staff upgrades.

Description (written by the developer; not a statement by this register)

🎯 Welcome to Staff Training! Are you ready to become a EPIC magician? 🚀 Transform from an ordinary staff thrower into a powerhouse legend! Train, aim, and unleash your strength in this electrifying adventure. Build immense power, unlock mythical staffs, and break records that lead you to hidden realms! Don’t just throw 🔥🔥🔥 IGNITE THE SKY WITH DIVINE POWER! 🎁 Exclusive Rewards Use Code: RELEASE SOON UPD: 🌀 1 New Zone 🥚 3 New Eggs 🐾 20+ Pets ⚡ 20+ Magic Staffs 🔧 Bug Fixes 🎮 How to Play 💪 Build Power: Train hard and grow stronger every second! 🐣 Hatch & Collect: Discover mighty pets that boost your rewards! 🏹 Launch Far: Send your staff flying to earn tons of Coins! ✨ Evolve Gear: Unlock epic staffs with dazzling trails! Tags: Pet, Staff, Javelin, Throwing, Simulator, Eggs, Fun, Cool

Last updated by the developer 8 Jul 2026, 11:10 UTC.

807
playing (measured 25 Aug 2026, 11:50 UTC)
9,179,477
lifetime visits
99%
liked (38,964 👍 / 443 👎)
566,378
favourites (61.7 per 1k visits)
24 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

2411,100670.580710 August 202625 August 2026
89 measurements spanning 15 days, net +476. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 112–1,229 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 89
Measured (UTC)PlayersChange
25 Aug 2026, 11:50807+121
25 Aug 2026, 10:50686+77
25 Aug 2026, 09:50609+3
25 Aug 2026, 08:50606+23
25 Aug 2026, 07:50583-38
25 Aug 2026, 06:50621+9
25 Aug 2026, 05:50612-13
25 Aug 2026, 04:50625-66
25 Aug 2026, 03:50691+76
25 Aug 2026, 02:50615-102
25 Aug 2026, 01:50717-20
25 Aug 2026, 00:50737+3
24 Aug 2026, 23:50734+208
24 Aug 2026, 22:50526+135
24 Aug 2026, 21:50391+76
24 Aug 2026, 20:50315+25
24 Aug 2026, 19:50290-35
24 Aug 2026, 18:50325-45
24 Aug 2026, 17:50370-128
24 Aug 2026, 16:50498first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

+5 Pet Equip Slots (Forever)
349 R$
VIP
299 R$
3x Power (Forever)
249 R$
2x Power (Forever)
199 R$
3x Cash (Forever)
185 R$
2x Cash (Forever)
149 R$
2x Rebirth (Forever)
119 R$
Luck
99 R$
Auto Rebirth (Forever)
99 R$
Fast Hatch
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9913 August 202625 August 2026
90 measurements spanning 12 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 98–100 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 90
Measured (UTC)% likedChange
25 Aug 2026, 11:5099no change
25 Aug 2026, 10:5099no change
25 Aug 2026, 09:5099no change
25 Aug 2026, 08:5099no change
25 Aug 2026, 07:5099no change
25 Aug 2026, 06:5099no change
25 Aug 2026, 05:5099no change
25 Aug 2026, 04:5099no change
25 Aug 2026, 03:5099no change
25 Aug 2026, 02:5099no change
25 Aug 2026, 01:5099no change
25 Aug 2026, 00:5099no change
24 Aug 2026, 23:5099no change
24 Aug 2026, 22:5099no change
24 Aug 2026, 21:5099no change
24 Aug 2026, 20:5099no change
24 Aug 2026, 19:5099no change
24 Aug 2026, 18:5099no change
24 Aug 2026, 17:5099no change
24 Aug 2026, 16:5099first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.