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[🐻] Steal from FNAF

[🐻] Steal from FNAF

A Roblox experience owned by Meow Forge.

RoleplayENFNAFstealingbase defense

Description (written by the developer; not a statement by this register)

How many Fnaf Characters can you STEAL? Remember.. Dont anger the Fnaf Guards protecting the base! 😡 1. Take a Fnaf Character from a base 🤫 2. Escape the Fnaf Character chasing you 😡 3. Bring them back to your base to earn money 💵 📜 Leave feedback on the game! Let us know what you think. 🛡️ ADMIN ABUSES COMING SOON

Last updated by the developer 25 Mar 2026, 23:18 UTC.

6
playing (measured 9 Sept 2026, 18:34 UTC)
380,403
lifetime visits
92%
liked (1,286 👍 / 113 👎)
1,813
favourites (4.8 per 1k visits)
24 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
9 Sept 2026, 18:3413first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Magic Carpet
149 R$
Speed Coil 3
99 R$
Slap Glove 3
74 R$
Speed Coil 2
59 R$
Slap Glove 2
39 R$
Speed Coil 1
19 R$
Gravity Coil
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 7 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

929 September 2026 — 92 % liked19 September 2026 — 92 % liked29 September 2026 — 92 % liked9 October 2026 — 92 % liked9 September 20269 October 2026
4 measurements spanning 30 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
9 Oct 2026, 18:3692no change
29 Sept 2026, 18:3592no change
19 Sept 2026, 18:3592no change
9 Sept 2026, 18:3492first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.