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Merge For Brainrots

Merge For Brainrots

A Roblox experience owned by Motive Games.

TycoonENmerge mechanicsidle earningbrainrot meme culture

Merge For Brainrots is a tycoon experience created on 2026-02-25. The game has accumulated 1,020,173 lifetime visits and 50,506 favorites. Currently, zero users are playing. The title holds an 84% like percentage. Players merge lucky blocks to unlock brainrots and collect cash.

Description (written by the developer; not a statement by this register)

Welcome to Merge For Brainrots! 🎲 Merge Lucky Blocks to boost your luck! ✨ Open them and test your luck to unlock better Brainrots! ❓ Collect cash from your Brainrots! 💸 Upgrade your base to get even better Lucky Blocks! ⚡ PREMIUM PLAYERS GET +10% Luck Boost Your Brainrots keep earning cash even while you're offline! 💤

Last updated by the developer 24 Jun 2026, 11:46 UTC.

0
playing (measured 10 Aug 2026, 15:00 UTC)
1,020,173
lifetime visits
79%
liked (1,029 👍 / 280 👎)
50,871
favourites (49.9 per 1k visits)
25 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:001first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Opening Luck Boost
249 R$
x2 Upgrade Luck Boost
199 R$
VIP
199 R$
x2 Cash
149 R$
Starter Pack
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome685,396 · 100.0% win
Create Your First Golden Brainrot! · other527,482 · 100.0% win
Tutorial Completed! · progression526,056 · 100.0% win
1 Rebirth · progression121,539 · 0.00% win
Complete Your First Quest! · progression65,736 · 22.2% win
3 Rebirths · progression25,705 · 0.00% win
5 Rebirths · progression7,048 · 0.00% win
Complete Lucky Block Index! · collection746 · 0.00% win
10 Rebirths · progression117 · 0.00% win
Complete Brainrot Index! · other1 · 0.00% win
15 Rebirths · progression1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

798481.514 August 2026 — 84 % liked24 August 2026 — 83 % liked3 September 2026 — 83 % liked13 September 2026 — 83 % liked23 September 2026 — 83 % liked3 October 2026 — 83 % liked23 October 2026 — 79 % liked14 August 202623 October 2026
7 measurements spanning 70 days, net -5. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 18:2279-4
3 Oct 2026, 18:2083no change
23 Sept 2026, 18:1883no change
13 Sept 2026, 17:3683no change
3 Sept 2026, 17:3383no change
24 Aug 2026, 15:3083-1
14 Aug 2026, 15:2384first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.