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Merge For Brainrots

Merge For Brainrots

A Roblox experience owned by Motive Games.

TycoonENmerge mechanicsidle earningbrainrot meme culture

Merge For Brainrots is a tycoon experience created on 2026-02-25. The game has accumulated 1,020,173 lifetime visits and 50,506 favorites. Currently, zero users are playing. The title holds an 84% like percentage. Players merge lucky blocks to unlock brainrots and collect cash.

Description (written by the developer; not a statement by this register)

Welcome to Merge For Brainrots! 🎲 Merge Lucky Blocks to boost your luck! ✨ Open them and test your luck to unlock better Brainrots! ❓ Collect cash from your Brainrots! 💸 Upgrade your base to get even better Lucky Blocks! ⚡ PREMIUM PLAYERS GET +10% Luck Boost Your Brainrots keep earning cash even while you're offline! 💤

Last updated by the developer 24 Jun 2026, 11:46 UTC.

0
playing (measured 10 Aug 2026, 15:00 UTC)
1,020,173
lifetime visits
83%
liked (1,338 👍 / 279 👎)
50,522
favourites (49.5 per 1k visits)
25 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:001first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Opening Luck Boost
249 R$
x2 Upgrade Luck Boost
199 R$
VIP
199 R$
x2 Cash
149 R$
Starter Pack
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome676,912 · 100.0% win
Create Your First Golden Brainrot! · other520,283 · 100.0% win
Tutorial Completed! · progression518,844 · 100.0% win
1 Rebirth · progression120,396 · 28.1% win
Complete Your First Quest! · progression65,398 · 7.0% win
3 Rebirths · progression25,570 · 0.00% win
5 Rebirths · progression7,019 · 0.00% win
Complete Lucky Block Index! · collection743 · 0.00% win
10 Rebirths · progression117 · 0.00% win
Complete Brainrot Index! · other1 · 0.00% win
15 Rebirths · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 5 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

838483.514 August 2026 — 84 % liked24 August 2026 — 83 % liked3 September 2026 — 83 % liked14 August 20263 September 2026
3 measurements spanning 20 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 17:3383no change
24 Aug 2026, 15:3083-1
14 Aug 2026, 15:2384first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.