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STEEL GUNFIGHT

STEEL GUNFIGHT

A Roblox experience owned by Lost Hive.

ShooterENmech combatthird-person shooterpvp arena

STEEL GUNFIGHT is a shooter experience created on 2026-02-27. It has accumulated 690,007 lifetime visits and holds 17,956 favorites. Currently, 16 users are playing. The game maintains a 76% like percentage. It features third-person mech combat with weapons and skills.

Description (written by the developer; not a statement by this register)

Fly your mech straight into the fight with powerful weapons like gatling guns and massive exploding rockets in this intense and fast-paced third person shooter game. New Skill: Shield! For your protection! 🤖 Mech Abilities - Equip your mech with special skills to tactically turn the tide in the arena, lay egg mine traps 🥚💣, or drop smoke bombs 💨 to impair the vision of your enemies. 💰Rewards & Customization - Earn Coins and Gems to unlock new skins and skills. 🆕Weekly Updates - Gameplay updates every week with more gun variety, new maps, and additional modes coming soon. ⚡Short Arcer Goal - 500👍to unlock the Short Arcer, an electrical close-range shotgun. 💻📱Cross-Platform Play - You can play on PC and mobile (no controller support at the moment). 🛠️Active Development - This experience is still in development, beware.

Last updated by the developer 6 Aug 2026, 14:53 UTC.

16
playing (measured 12 Aug 2026, 08:47 UTC)
690,007
lifetime visits
76%
liked (275 👍 / 86 👎)
18,750
favourites (27.2 per 1k visits)
27 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 08:473first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Permanent Double Coins!
199 R$
Infinite Skill Uses!
149 R$
Additional Skill Slot!
149 R$
Respawn 50% Faster!
99 R$
Permanent Double Exp!
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

100 Achievement Points · other107,535 · 56.1% win
200 Achievement Points · progression47,032 · 29.5% win
300 Achievement Points · other10,745 · 8.2% win
500 Achievement Points · other1,324 · 1.5% win
Chicken Specialist (Bronze) · other83 · 0.00% win
LVL 10 · progression83 · 0.00% win
Chicken Specialist (Silver) · other20 · 0.00% win
Chicken Specialist (Gold) · other10 · 0.00% win
LVL 20 · progression10 · 0.00% win
100 Wins · progression9 · 0.00% win
LVL 30 · progression4 · 0.00% win
200 Wins · progression3 · 0.00% win
LVL 40 · progression3 · 0.00% win
LVL 50 · progression1 · 0.00% win
The Big 30 · progression1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7614 August 2026 — 76 % liked24 August 2026 — 76 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–77 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 18:3776no change
14 Aug 2026, 18:3676first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.