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Grow Bamboo For Pandas!

Grow Bamboo For Pandas!

A Roblox experience owned by OH NO... STUDIOS.

TycoonENfarmingcollectionidle

Grow Bamboo For Pandas! is a tycoon experience created on 2026-02-27. It has recorded 969,641 lifetime visits and 29,788 favorites. Currently, 14 users are playing. The game holds an 82% like percentage. Players capture pandas to upgrade plots and grow bamboo.

Description (written by the developer; not a statement by this register)

Grow Bamboo For Pandas 🎋 🎯 Capture a Panda before the giant panda hits you! 🤑 Place it on your plot and upgrade, they'll help you get rich! 🌤️ Use your cash to grow your bamboo to help you climb to new clouds! 🧠 Capture new Pandas to help grow your collection! 👍 Like, favorite and follow if you enjoyed the game

Last updated by the developer 26 Jun 2026, 22:17 UTC.

14
playing (measured 10 Aug 2026, 15:32 UTC)
969,641
lifetime visits
82%
liked (1,062 👍 / 236 👎)
30,458
favourites (31.4 per 1k visits)
27 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:3233first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Speed
99 R$
2x Cash
79 R$
VIP
69 R$
Collect All
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thanks for playing! · welcome373,946 · 100.0% win
Divine Panda Owner! · collection1,042 · 0.40% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8214 August 2026 — 82 % liked24 August 2026 — 82 % liked3 September 2026 — 82 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 17:5282no change
24 Aug 2026, 16:0182no change
14 Aug 2026, 16:0082first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.