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Build a Baddie

Build a Baddie

A Roblox experience owned by Most Fun.

SimulatorENincrementalsimulatorcrafting

Description (written by the developer; not a statement by this register)

💄 Build a Baddie 💅 Start with nothing and build the ultimate baddies in this incremental simulator! Collect ingredients, craft unique baddies, and grow your empire as your plot fills with style, money, and upgrades. 💋 BUILD – Combine ingredients to create new baddies 🏝️ EXPAND – Upgrade and grow your plot bigger and better 💰 EARN – Your baddies generate money while you play ⚡ UPGRADE – Unlock faster production and powerful boosts 🔥 COLLECT – Discover rare and legendary baddies

Last updated by the developer 27 May 2026, 12:07 UTC.

17
playing (measured 11 Aug 2026, 09:52 UTC)
432,341
lifetime visits
56%
liked (621 👍 / 484 👎)
5,060
favourites (11.7 per 1k visits)
2 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 09:5219first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

565957.514 August 2026 — 59 % liked24 August 2026 — 58 % liked4 September 2026 — 58 % liked14 September 2026 — 57 % liked24 September 2026 — 57 % liked4 October 2026 — 57 % liked14 October 2026 — 57 % liked24 October 2026 — 56 % liked14 August 202624 October 2026
8 measurements spanning 70 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 56–59 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 02:0456-1
14 Oct 2026, 02:0257no change
4 Oct 2026, 02:0157no change
24 Sept 2026, 01:5157no change
14 Sept 2026, 00:2257-1
4 Sept 2026, 00:2158no change
24 Aug 2026, 22:3758-1
14 Aug 2026, 22:3659first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.