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Huggy Wuggy

Huggy Wuggy

A Roblox experience owned by Ghostz Play.

HorrorENhorrorpoppy playtimesurvival

Huggy Wuggy is a horror experience created on 2026-03-02. It has recorded 523,596 lifetime visits and 2,378 favorites. Currently, 15 users are playing. The game holds a 50% like percentage. The description asks if players can survive Huggy Wuggy from Poppy Playtime and mentions rewards for liking the game.

Description (written by the developer; not a statement by this register)

Can you survive Huggy Wuggy from Poppy Playtime? Like the game for Rewards!

Last updated by the developer 16 May 2026, 17:58 UTC.

15
playing (measured 10 Aug 2026, 17:08 UTC)
523,596
lifetime visits
49%
liked (290 👍 / 297 👎)
2,618
favourites (5.0 per 1k visits)
2 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:0823first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Become Prototype
1,799 R$
Become Huggy Wuggy
1,349 R$
Become Mommy Long Legs
799 R$
Admin Commands [OP]
699 R$
Rocket Launcher [OP]
449 R$
Become Catnap
399 R$
Magic Carpet [FLY!]
248 R$
Speed Coil
248 R$
Monster Tracker
149 R$
Gravity Coil
139 R$
Weapons
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

495049.514 August 2026 — 50 % liked24 August 2026 — 49 % liked3 September 2026 — 49 % liked14 August 20263 September 2026
3 measurements spanning 20 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 49–50 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 22:4749no change
24 Aug 2026, 21:1649-1
14 Aug 2026, 21:1650first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.