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Mommy Long Legs

Mommy Long Legs

A Roblox experience owned by Ghostz Play.

HorrorENhorrorpoppy playtimesurvival

Mommy Long Legs is a horror experience created on 2026-03-05. It has 547,734 lifetime visits and 1,648 favorites. Currently, 8 players are active. The game holds a 52% like percentage. This data reflects the current state of the Roblox experience as recorded in the index.

Description (written by the developer; not a statement by this register)

Can you Survive Mommy Long Legs from Poppy Playtime? Like the Game for Rewards!

Last updated by the developer 20 Jul 2026, 18:38 UTC.

8
playing (measured 10 Aug 2026, 17:08 UTC)
547,734
lifetime visits
52%
liked (210 👍 / 197 👎)
1,867
favourites (3.4 per 1k visits)
5 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:082first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Become Prototype
1,799 R$
Become Mommy Long Legs
1,349 R$
Become Huggy Wuggy
799 R$
Admin Commands [OP]
699 R$
Rocket Launcher [OP]
449 R$
Magic Carpet [FLY!]
399 R$
Become Catnap
399 R$
Weapons
248 R$
Speed Coil
149 R$
Gravity Coil
149 R$
Tracker
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

515251.514 August 2026 — 52 % liked24 August 2026 — 51 % liked3 September 2026 — 52 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 51–52 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 22:2252+1
24 Aug 2026, 20:3651-1
14 Aug 2026, 20:3652first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.