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Brainrot Memory Bridge 🧠

Brainrot Memory Bridge 🧠

A Roblox experience owned by Apex Tech..

ObbyENmemoryobstacle coursemultiplayer

Brainrot Memory Bridge 🧠 is an obby experience created on 2026-03-02. It has accumulated 5,153,430 lifetime visits and 8,596 favorites. Currently, 15 players are active. The game holds a 68% like percentage. The description highlights tile memory mechanics, friend collaboration, and special gear access.

Description (written by the developer; not a statement by this register)

🧠 Welcome to Brainrot Memory Bridge! Only the best players make it to the finish line! 🧠 Remember the tiles, jump correctly, and don't fall! 👥 Complete the bridge with friends to get rewards! 🚁 Access special gear like helicopters! ⭐ Like the game for new updates!

Last updated by the developer 2 May 2026, 17:04 UTC.

15
playing (measured 10 Aug 2026, 14:03 UTC)
5,153,430
lifetime visits
68%
liked (1,822 👍 / 875 👎)
8,630
favourites (1.7 per 1k visits)
2 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:038first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Frontman [Control Glass Bridge]
799 R$
Ban Hammar
799 R$
Gold Carpet
799 R$
Admin Commands [OP]
799 R$
God Slap [100x STRONGER]
799 R$
Flying Carpet
749 R$
Fusion Coil
249 R$
Grapple Hook
249 R$
Laser Gun
249 R$
Slap Hand
199 R$
Gravity Coil
149 R$
Speed Coil
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6814 August 2026 — 68 % liked24 August 2026 — 68 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–69 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 01:2068no change
14 Aug 2026, 01:2068first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.