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🔪Hide Or Be Hunted! [BETA]

🔪Hide Or Be Hunted! [BETA]

A Roblox experience owned by StarSoul Studios.

HorrorENasymmetrical multiplayersurvival horrorbattle royale

🔪Hide Or Be Hunted! [BETA] is a horror experience created on 2026-03-03. It currently has 123 players online. The game has accumulated 2,331,293 lifetime visits, 5,080 favorites, and a 70% like percentage.

Description (written by the developer; not a statement by this register)

Welcome to Hide or Be Hunted! 🔪🏃💨 Are you the ultimate survivor, or the unstoppable hunter? One player is chosen as the Killer. Everyone else has to run, hide, and work together to survive until the clock runs out! Earn Cash by winning rounds or taking down players. Use your Cash to unlock awesome new Killers, cool Survivor Perks, and super rare Knife Skins! ✨ Awesome Features: 🔥 5 Unique Killers: Each has their own crazy superpowers! 🏃 Survivor Perks: Outsmart the Killer with special abilities! 📦 Epic Crates: Unbox and collect super rare weapon skins! ⚔️ Fight Back: Defend yourself with Bear Traps and Baseball Bats! 💻 PC Controls: Ctrl: Sprint C: Crawl Q: Use Ability 🎮 Console Controls: - Left Stick (Press): Sprint - LT / L2: Crawl - B / ⭕ (Circle): Use Ability Make sure to drop a ⭐ and a 👍 if you love the game!

Last updated by the developer 22 Jul 2026, 20:13 UTC.

78
playing (measured 21 Aug 2026, 20:54 UTC)
2,389,878
lifetime visits
70%
liked (1,267 👍 / 540 👎)
5,225
favourites (2.2 per 1k visits)
3 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

789988.510 August 2026 — 99 players21 August 2026 — 78 players10 August 202621 August 2026
2 measurements spanning 11 days, net -21. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–102 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5478-21
10 Aug 2026, 19:0199first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ThunderEdge
349 R$
2x cash
349 R$
VIP
299 R$
extra item equip
199 R$
2x killer
199 R$
3x vote
89 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7014 August 2026 — 70 % liked21 August 2026 — 70 % liked24 August 2026 — 70 % liked14 August 202624 August 2026
3 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 08:3070no change
21 Aug 2026, 20:5470no change
14 Aug 2026, 08:2370first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.