[iAlwaysComeBack] Springlock Experience
A Roblox experience owned by Studio Sul.
RoleplayENFNAFHorrorRoleplay
[iAlwaysComeBack] Springlock Experience is a roleplay game created on 2026-03-03. It has recorded 7,262,325 lifetime visits and 23,145 favorites. Currently, 1,118 users are playing. The experience holds a 94% like percentage. Key features include ragdoll mechanics and sprint controls, inspired by Springlock suits.
Description (written by the developer; not a statement by this register)
An Springlock experience game It's an test version rn! [Keybinds] -R: Ragdoll -Left Shift: Shiftlock -Left Ctrl: Sprint -C: Crouch [Credits] -Scott Cawthon | God of Freddy's, My motivation -Fredbear's Springlock Suits (Remake) | Biggest Inspiration! #FNAF #Springlock #SpringBonnie #WilliamAfton #Roleplay
Last updated by the developer 24 Jul 2026, 16:14 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 25 Aug 2026, 18:50 | 749 | +22 |
| 25 Aug 2026, 17:50 | 727 | +2 |
| 25 Aug 2026, 16:50 | 725 | +9 |
| 25 Aug 2026, 15:50 | 716 | -38 |
| 25 Aug 2026, 14:50 | 754 | -62 |
| 25 Aug 2026, 13:50 | 816 | -15 |
| 25 Aug 2026, 12:50 | 831 | +28 |
| 25 Aug 2026, 11:50 | 803 | +111 |
| 25 Aug 2026, 10:50 | 692 | +69 |
| 25 Aug 2026, 09:50 | 623 | +13 |
| 25 Aug 2026, 08:50 | 610 | +18 |
| 25 Aug 2026, 07:50 | 592 | +28 |
| 25 Aug 2026, 06:50 | 564 | -1 |
| 25 Aug 2026, 05:50 | 565 | -1 |
| 25 Aug 2026, 04:50 | 566 | -79 |
| 25 Aug 2026, 03:50 | 645 | -42 |
| 25 Aug 2026, 02:50 | 687 | -114 |
| 25 Aug 2026, 01:50 | 801 | +56 |
| 25 Aug 2026, 00:50 | 745 | -87 |
| 24 Aug 2026, 23:50 | 832 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 25 Aug 2026, 18:50 | 94 | no change |
| 25 Aug 2026, 17:50 | 94 | no change |
| 25 Aug 2026, 16:50 | 94 | no change |
| 25 Aug 2026, 15:50 | 94 | no change |
| 25 Aug 2026, 14:50 | 94 | no change |
| 25 Aug 2026, 13:50 | 94 | no change |
| 25 Aug 2026, 12:50 | 94 | no change |
| 25 Aug 2026, 11:50 | 94 | no change |
| 25 Aug 2026, 10:50 | 94 | no change |
| 25 Aug 2026, 09:50 | 94 | no change |
| 25 Aug 2026, 08:50 | 94 | no change |
| 25 Aug 2026, 07:50 | 94 | no change |
| 25 Aug 2026, 06:50 | 94 | no change |
| 25 Aug 2026, 05:50 | 94 | no change |
| 25 Aug 2026, 04:50 | 94 | no change |
| 25 Aug 2026, 03:50 | 94 | no change |
| 25 Aug 2026, 02:50 | 94 | no change |
| 25 Aug 2026, 01:50 | 94 | no change |
| 25 Aug 2026, 00:50 | 94 | no change |
| 24 Aug 2026, 23:50 | 94 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.