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Human Being Roleplay {VP}

Human Being Roleplay {VP}

A Roblox experience owned by VP Interactive.

RoleplayENroleplayhuman simulationsocial interaction

Description (written by the developer; not a statement by this register)

i feel #happy i feel #healthy im a #humanbeing not a half life 2 game lol A project started by maowcustoms, series created by DoorClozer. Additional help by Epicyes & Vpusta Citizen VA: Adam B. & John L. Human Being VA: ahappyhealthyhuman version 11

Last updated by the developer 9 Aug 2026, 10:49 UTC.

8
playing (measured 10 Aug 2026, 17:46 UTC)
416,934
lifetime visits
79%
liked (667 👍 / 182 👎)
2,635
favourites (6.3 per 1k visits)
4 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:468first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Big Donation
110 R$
Hidden Power
50 R$
Small Donation
45 R$
Private Server Building
32 R$
Invisibility
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome, Alpha Tester · welcome84,320 · 0.00% win
Prisoner in Your Own Body · other33,312 · 40.8% win
Fix It Till' Ya Make It! · other12,066 · 39.3% win
The Resistance's Finest · other8,645 · 8.7% win
Nova Breaker · other5,273 · 5.1% win
Left For Death · other482 · 0.00% win
Medal of Honor · other214 · 0.00% win
Yes, I am the real Vpusta! · other177 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7914 August 2026 — 79 % liked24 August 2026 — 79 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 22:4779no change
14 Aug 2026, 22:3979first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.