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Would you rather but it happens BRAINROT 😱

Would you rather but it happens BRAINROT 😱

A Roblox experience owned by Pick a Door!.

SimulatorENmeme culturechoice-basedchaos simulation

Would you rather but it happens BRAINROT 😱 is a simulator experience created on 2026-03-04. It has recorded 22,083,547 lifetime visits and 27,347 favorites. Currently, 190 users are playing. The game holds a 59% like percentage. The description indicates players make choices that result in chaotic outcomes.

Description (written by the developer; not a statement by this register)

Ever wondered what would happen if your brainrot choices became real? In this game, every Would You Rather decision turns into pure chaos. 🧠 Pick a brainrot option 🚪 Walk through the door 😱 Survive the consequences From silly memes to total brainrot disasters, every choice changes what happens next. Choose wisely… or embrace the chaos.

Last updated by the developer 22 Jul 2026, 10:29 UTC.

79
playing (measured 25 Aug 2026, 05:50 UTC)
22,419,096
lifetime visits
60%
liked (3,733 👍 / 2,459 👎)
39,514
favourites (1.8 per 1k visits)
4 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

7931319610 August 202625 August 2026
83 measurements spanning 15 days, net -52. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 44–348 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 83
Measured (UTC)PlayersChange
25 Aug 2026, 05:5079-27
25 Aug 2026, 04:50106-21
25 Aug 2026, 03:50127+9
25 Aug 2026, 02:50118-45
25 Aug 2026, 01:50163-41
25 Aug 2026, 00:50204-33
24 Aug 2026, 23:50237+3
24 Aug 2026, 22:50234+27
24 Aug 2026, 21:50207-2
24 Aug 2026, 20:50209+3
24 Aug 2026, 19:50206-11
24 Aug 2026, 18:50217+46
24 Aug 2026, 17:50171-53
24 Aug 2026, 16:50224-9
24 Aug 2026, 15:50233+12
24 Aug 2026, 14:50221-3
24 Aug 2026, 13:50224+11
24 Aug 2026, 12:50213+51
24 Aug 2026, 11:50162+14
24 Aug 2026, 10:50148first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin Commands!
3,499 R$
Sprint!
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

596059.513 August 202622 October 2026
90 measurements spanning 70 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 59–60 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 90
Measured (UTC)% likedChange
22 Oct 2026, 16:4960no change
12 Oct 2026, 16:4860no change
2 Oct 2026, 16:4660no change
22 Sept 2026, 16:4560+1
12 Sept 2026, 16:3859no change
2 Sept 2026, 16:3659no change
25 Aug 2026, 05:5059no change
25 Aug 2026, 04:5059no change
25 Aug 2026, 03:5059no change
25 Aug 2026, 02:5059no change
25 Aug 2026, 01:5059no change
25 Aug 2026, 00:5059no change
24 Aug 2026, 23:5059no change
24 Aug 2026, 22:5059no change
24 Aug 2026, 21:5059no change
24 Aug 2026, 20:5059no change
24 Aug 2026, 19:5059no change
24 Aug 2026, 18:5059no change
24 Aug 2026, 17:5059no change
24 Aug 2026, 16:5059first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.