🏰 Medieval Life [BECOME KING 👑]
A Roblox experience owned by Medieval Life Group.
RoleplayENmedievalsocial climbingroleplay
Medieval Life [BECOME KING 👑] is a roleplay experience created on 2026-03-04. It currently has 729 players. The game has accumulated 7,139,497 lifetime visits, 146,721 favorites, and an 85% like percentage.
Description (written by the developer; not a statement by this register)
👑・Start as NOTHING… rise to rule the entire Kingdom. 🌾・Live the harsh life of a Peasant and earn Gold to survive. ⚒️・Work jobs, build your wealth, and climb the social ladder. ⚔️・Unlock powerful roles like Knight, Priest, and Plague Doctor. 📯・Gain the Monarch’s trust… or plot against them. 👑・Take the throne and rule as King or Queen. 🔥・Rule badly… and your own people will REVOLT and steal your crown. ⚔️・10 Roles to unlock: Peasant → Villager → Servant → Jester → Priest → Plague Doctor → Sorcerer → Knight → Noble → Monarch 🏰・Will you rule the kingdom… or destroy it? 📜・OPEN BETA, expect bugs & upcoming updates! Inspired by Rise to Royalty & Generic Roleplay Gaem
Last updated by the developer 2 Aug 2026, 04:38 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 25 Aug 2026, 11:50 | 481 | +25 |
| 25 Aug 2026, 10:50 | 456 | +58 |
| 25 Aug 2026, 09:50 | 398 | -15 |
| 25 Aug 2026, 08:50 | 413 | +29 |
| 25 Aug 2026, 07:50 | 384 | +28 |
| 25 Aug 2026, 06:50 | 356 | +14 |
| 25 Aug 2026, 05:50 | 342 | -15 |
| 25 Aug 2026, 04:50 | 357 | -44 |
| 25 Aug 2026, 03:50 | 401 | -13 |
| 25 Aug 2026, 02:50 | 414 | -19 |
| 25 Aug 2026, 01:50 | 433 | -97 |
| 25 Aug 2026, 00:50 | 530 | +53 |
| 24 Aug 2026, 23:50 | 477 | -123 |
| 24 Aug 2026, 22:50 | 600 | +49 |
| 24 Aug 2026, 21:50 | 551 | -51 |
| 24 Aug 2026, 20:50 | 602 | -54 |
| 24 Aug 2026, 19:50 | 656 | -61 |
| 24 Aug 2026, 18:50 | 717 | +40 |
| 24 Aug 2026, 17:50 | 677 | +52 |
| 24 Aug 2026, 16:50 | 625 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 25 Aug 2026, 11:50 | 85 | no change |
| 25 Aug 2026, 10:50 | 85 | no change |
| 25 Aug 2026, 09:50 | 85 | no change |
| 25 Aug 2026, 08:50 | 85 | no change |
| 25 Aug 2026, 07:50 | 85 | no change |
| 25 Aug 2026, 06:50 | 85 | no change |
| 25 Aug 2026, 05:50 | 85 | no change |
| 25 Aug 2026, 04:50 | 85 | no change |
| 25 Aug 2026, 03:50 | 85 | no change |
| 25 Aug 2026, 02:50 | 85 | no change |
| 25 Aug 2026, 01:50 | 85 | no change |
| 25 Aug 2026, 00:50 | 85 | no change |
| 24 Aug 2026, 23:50 | 85 | no change |
| 24 Aug 2026, 22:50 | 85 | no change |
| 24 Aug 2026, 21:50 | 85 | no change |
| 24 Aug 2026, 20:50 | 85 | no change |
| 24 Aug 2026, 19:50 | 85 | no change |
| 24 Aug 2026, 18:50 | 85 | no change |
| 24 Aug 2026, 17:50 | 85 | no change |
| 24 Aug 2026, 16:50 | 85 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.