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🌖[DAY CYCLE] Silk Road: Trading Simulator

🌖[DAY CYCLE] Silk Road: Trading Simulator

A Roblox experience owned by Ancient Pathways.

SimulatorENhistorical simulationeconomic tradingancient history

Created in 2026, 🌖[DAY CYCLE] Silk Road: Trading Simulator is a simulator experience on Roblox with over 4 million lifetime visits. It records 97 playing now, a like rating of 86%, 65,839 favourites.

Description (written by the developer; not a statement by this register)

👍 USE CODE "15KLIKES" FOR A FREE HAT! 🎉 JERUSALEM AT 30K LIKES!! 📜 Travel the Silk Road in the year 630! 🏛️ Trade between the great powers of the ancient world: the Byzantine Empire, Sasanian Empire, and Sogdian city-states! 🕌 Cross towering mountain passes, and journey through deserts, cities, and distant lands! 🐪 Buy low, sell high, and travel thousands of miles as you build your fortune! 👑 Start with a single step and become the greatest merchant on the Silk Road!

Last updated by the developer 11 Sept 2026, 22:25 UTC.

97
playing (measured 17 Sept 2026, 05:50 UTC)
4,075,396
lifetime visits
86%
liked (27,394 👍 / 4,380 👎)
67,202
favourites (16.5 per 1k visits)
13 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

97620358.527 August 202617 September 2026
500 measurements spanning 21 days, net -292. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 19–698 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
17 Sept 2026, 05:5097-14
17 Sept 2026, 04:50111-40
17 Sept 2026, 03:50151+12
17 Sept 2026, 02:50139+8
17 Sept 2026, 01:50131-20
17 Sept 2026, 00:50151no change
16 Sept 2026, 23:50151-7
16 Sept 2026, 22:50158-14
16 Sept 2026, 21:50172+10
16 Sept 2026, 20:50162-7
16 Sept 2026, 19:50169-3
16 Sept 2026, 18:50172-40
16 Sept 2026, 17:50212+31
16 Sept 2026, 16:50181+4
16 Sept 2026, 15:50177-14
16 Sept 2026, 14:50191-1
16 Sept 2026, 13:50192+43
16 Sept 2026, 12:50149-6
16 Sept 2026, 11:50155-8
16 Sept 2026, 10:50163first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Royal Indian Elephant
1,399 R$
Extra Caravan Slot
999 R$
Royal White Nisean Horse
699 R$
Nobility
299 R$
Starter Backpack
299 R$
Extra Cargo Slot
199 R$
Auto-Walk Speed Boost
149 R$
Starter Mule
129 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

858685.514 August 202623 October 2026
637 measurements spanning 70 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–86 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 637
Measured (UTC)% likedChange
23 Oct 2026, 04:3486no change
13 Oct 2026, 04:3386no change
3 Oct 2026, 04:3286no change
23 Sept 2026, 04:3286no change
17 Sept 2026, 05:5086no change
17 Sept 2026, 04:5086no change
17 Sept 2026, 03:5086no change
17 Sept 2026, 02:5086no change
17 Sept 2026, 01:5086no change
17 Sept 2026, 00:5086no change
16 Sept 2026, 23:5086no change
16 Sept 2026, 22:5086no change
16 Sept 2026, 21:5086no change
16 Sept 2026, 20:5086no change
16 Sept 2026, 19:5086no change
16 Sept 2026, 18:5086no change
16 Sept 2026, 17:5086no change
16 Sept 2026, 16:5086no change
16 Sept 2026, 15:5086no change
16 Sept 2026, 14:5086first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.