🌖[DAY CYCLE] Silk Road: Trading Simulator
A Roblox experience owned by Ancient Pathways.
SimulatorENhistorical simulationeconomic tradingancient history
Created in 2026, 🌖[DAY CYCLE] Silk Road: Trading Simulator is a simulator experience on Roblox with over 4 million lifetime visits. It records 97 playing now, a like rating of 86%, 65,839 favourites.
Description (written by the developer; not a statement by this register)
👍 USE CODE "15KLIKES" FOR A FREE HAT! 🎉 JERUSALEM AT 30K LIKES!! 📜 Travel the Silk Road in the year 630! 🏛️ Trade between the great powers of the ancient world: the Byzantine Empire, Sasanian Empire, and Sogdian city-states! 🕌 Cross towering mountain passes, and journey through deserts, cities, and distant lands! 🐪 Buy low, sell high, and travel thousands of miles as you build your fortune! 👑 Start with a single step and become the greatest merchant on the Silk Road!
Last updated by the developer 11 Sept 2026, 22:25 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 17 Sept 2026, 05:50 | 97 | -14 |
| 17 Sept 2026, 04:50 | 111 | -40 |
| 17 Sept 2026, 03:50 | 151 | +12 |
| 17 Sept 2026, 02:50 | 139 | +8 |
| 17 Sept 2026, 01:50 | 131 | -20 |
| 17 Sept 2026, 00:50 | 151 | no change |
| 16 Sept 2026, 23:50 | 151 | -7 |
| 16 Sept 2026, 22:50 | 158 | -14 |
| 16 Sept 2026, 21:50 | 172 | +10 |
| 16 Sept 2026, 20:50 | 162 | -7 |
| 16 Sept 2026, 19:50 | 169 | -3 |
| 16 Sept 2026, 18:50 | 172 | -40 |
| 16 Sept 2026, 17:50 | 212 | +31 |
| 16 Sept 2026, 16:50 | 181 | +4 |
| 16 Sept 2026, 15:50 | 177 | -14 |
| 16 Sept 2026, 14:50 | 191 | -1 |
| 16 Sept 2026, 13:50 | 192 | +43 |
| 16 Sept 2026, 12:50 | 149 | -6 |
| 16 Sept 2026, 11:50 | 155 | -8 |
| 16 Sept 2026, 10:50 | 163 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 23 Oct 2026, 04:34 | 86 | no change |
| 13 Oct 2026, 04:33 | 86 | no change |
| 3 Oct 2026, 04:32 | 86 | no change |
| 23 Sept 2026, 04:32 | 86 | no change |
| 17 Sept 2026, 05:50 | 86 | no change |
| 17 Sept 2026, 04:50 | 86 | no change |
| 17 Sept 2026, 03:50 | 86 | no change |
| 17 Sept 2026, 02:50 | 86 | no change |
| 17 Sept 2026, 01:50 | 86 | no change |
| 17 Sept 2026, 00:50 | 86 | no change |
| 16 Sept 2026, 23:50 | 86 | no change |
| 16 Sept 2026, 22:50 | 86 | no change |
| 16 Sept 2026, 21:50 | 86 | no change |
| 16 Sept 2026, 20:50 | 86 | no change |
| 16 Sept 2026, 19:50 | 86 | no change |
| 16 Sept 2026, 18:50 | 86 | no change |
| 16 Sept 2026, 17:50 | 86 | no change |
| 16 Sept 2026, 16:50 | 86 | no change |
| 16 Sept 2026, 15:50 | 86 | no change |
| 16 Sept 2026, 14:50 | 86 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.