Teamwork Obby [2 Player] (Obby) 🤝
A Roblox experience owned by SyncPlay Studio.
ObbyEN2-player co-oppuzzle platformerteamwork
Teamwork Obby [2 Player] (Obby) is an obby genre experience created on 2026-03-04. It currently has 1309 players and 3,578,366 lifetime visits. The experience holds a 57% like percentage and 474,642 favorites.
Description (written by the developer; not a statement by this register)
🤝 Teamwork Obby Team up and take on unique 2-player levels! Each stage has its own mechanics, and anyone can join in. Work together, solve puzzles, and overcome obstacles as a team! 💡 How to play: ⬛ Use level mechanics wisely 🤝 Cooperate with your partner 🎯 Complete levels and unlock new levels 🏷 Tags: teamwork, teamwork obby, 2 player obby, co-op, cooperative, puzzle, puzzles, parkour, platformer, multiplayer, friends, fun, casual, colorful, adventure, logic, challenge, duo, duo obby, multiplayer obby, co-op obby, random obby, puzzle, interactive, strategic, team game, family, calm obby, easy, fun, team obby, teamwork, puzzle obby, parkour obby, friend obby, obstacle, creative obby, relaxing obby, thinking game
Last updated by the developer 18 Aug 2026, 16:22 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 24 Aug 2026, 16:50 | 1,338 | -71 |
| 24 Aug 2026, 15:50 | 1,409 | -109 |
| 24 Aug 2026, 14:50 | 1,518 | -89 |
| 24 Aug 2026, 13:50 | 1,607 | -20 |
| 24 Aug 2026, 12:50 | 1,627 | +163 |
| 24 Aug 2026, 11:50 | 1,464 | +77 |
| 24 Aug 2026, 10:50 | 1,387 | +212 |
| 24 Aug 2026, 09:50 | 1,175 | +217 |
| 24 Aug 2026, 08:50 | 958 | -25 |
| 24 Aug 2026, 07:50 | 983 | +164 |
| 24 Aug 2026, 06:50 | 819 | -22 |
| 24 Aug 2026, 05:50 | 841 | -32 |
| 24 Aug 2026, 04:50 | 873 | +70 |
| 24 Aug 2026, 03:50 | 803 | -90 |
| 24 Aug 2026, 02:50 | 893 | -65 |
| 24 Aug 2026, 01:50 | 958 | -130 |
| 24 Aug 2026, 00:50 | 1,088 | +25 |
| 23 Aug 2026, 23:50 | 1,063 | +23 |
| 23 Aug 2026, 22:50 | 1,040 | -122 |
| 23 Aug 2026, 21:50 | 1,162 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 16:50 | 57 | no change |
| 24 Aug 2026, 15:50 | 57 | no change |
| 24 Aug 2026, 14:50 | 57 | no change |
| 24 Aug 2026, 13:50 | 57 | no change |
| 24 Aug 2026, 12:50 | 57 | no change |
| 24 Aug 2026, 11:50 | 57 | no change |
| 24 Aug 2026, 10:50 | 57 | no change |
| 24 Aug 2026, 09:50 | 57 | no change |
| 24 Aug 2026, 08:50 | 57 | no change |
| 24 Aug 2026, 07:50 | 57 | no change |
| 24 Aug 2026, 06:50 | 57 | no change |
| 24 Aug 2026, 05:50 | 57 | no change |
| 24 Aug 2026, 04:50 | 57 | no change |
| 24 Aug 2026, 03:50 | 57 | no change |
| 24 Aug 2026, 02:50 | 57 | no change |
| 24 Aug 2026, 01:50 | 57 | no change |
| 24 Aug 2026, 00:50 | 57 | no change |
| 23 Aug 2026, 23:50 | 57 | no change |
| 23 Aug 2026, 22:50 | 57 | no change |
| 23 Aug 2026, 21:50 | 57 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.