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Swing Obby for Lucky Blocks!

Swing Obby for Lucky Blocks!

A Roblox experience owned by Speedy Cart Games.

ObbyENparkourlucky blocksbase defense

Swing Obby for Lucky Blocks! is a Roblox obby experience that launched in 2026. A rope-swinging obby where players collect blocks and bring brainrot characters back to a base. Across its run, it has logged 4,107,727 lifetime visits, holds a 90% like rate, has 357,931 favorites, and currently has 8 players online.

Description (written by the developer; not a statement by this register)

Swing Obby for Lucky Blocks! 1. Double jump onto the ropes and swing your way onto the platforms! 🚀 2. Be careful not to fall into the void! 🤾‍♂️ 3. Bring Lucky blocks back to your Base, Brainrots earn Cash! 💵 4. Upgrade your Reach - Grab from farther distance! ⚡ Hit the thumbs up button!

Last updated by the developer 1 Apr 2026, 11:29 UTC.

8
playing (measured 10 Aug 2026, 15:04 UTC)
4,107,727
lifetime visits
90%
liked (5,081 👍 / 551 👎)
371,909
favourites (90.5 per 1k visits)
6 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:049first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9014 August 2026 — 90 % liked24 August 2026 — 90 % liked3 September 2026 — 90 % liked13 September 2026 — 90 % liked23 September 2026 — 90 % liked3 October 2026 — 90 % liked13 October 2026 — 90 % liked23 October 2026 — 90 % liked14 August 202623 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 03:2190no change
13 Oct 2026, 03:2090no change
3 Oct 2026, 03:1990no change
23 Sept 2026, 03:1890no change
13 Sept 2026, 03:1790no change
3 Sept 2026, 03:1690no change
24 Aug 2026, 03:1690no change
14 Aug 2026, 03:1590first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.