[🎤] Korean Karaoke
A Roblox experience owned by 팡팡스튜디오.
Music & rhythmENmusicsocialkorean
[🎤] Korean Karaoke is a music rhythm experience on Roblox, created in 2026, with over 1.6 million lifetime visits. It records 83 playing now, a like rating of 91%, 17,673 favourites.
Description (written by the developer; not a statement by this register)
SHUTDOWN = UPDATE [👋] This game does not generate revenue and complies with Roblox ToS. [🍀] This game is currently in development and may contain bugs. [🔥] Shutdowns may occur frequently due to updates and fixes. [🎧] All audio content belongs to their respective copyright holders, and this game does not claim ownership of any audio. If requested by the copyright holder, the content will be removed immediately. [💡] Is the map too bright? Increasing your graphics settings may help. For the best experience, please set your graphics to the highest level. [👍] If you enjoy the game, please like and favorite it!
Last updated by the developer 21 Aug 2026, 20:42 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 21 Aug 2026, 21:50 | 83 | -30 |
| 21 Aug 2026, 20:54 | 113 | -311 |
| 11 Aug 2026, 07:46 | 424 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 23 Oct 2026, 14:02 | 90 | -1 |
| 13 Oct 2026, 14:02 | 91 | no change |
| 3 Oct 2026, 14:01 | 91 | no change |
| 23 Sept 2026, 14:00 | 91 | no change |
| 13 Sept 2026, 13:53 | 91 | no change |
| 3 Sept 2026, 13:53 | 91 | +1 |
| 24 Aug 2026, 13:53 | 90 | -1 |
| 21 Aug 2026, 21:50 | 91 | no change |
| 21 Aug 2026, 20:54 | 91 | no change |
| 14 Aug 2026, 13:52 | 91 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.