Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Big Ummah Mosque 🕌

Big Ummah Mosque 🕌

A Roblox experience owned by Islam Ummah.

RoleplayENIslamicReligious SimulationRoleplay

Big Ummah Mosque is a Roblox roleplay experience created on March 8, 2026. The game currently has 1,800 players online. It has accumulated 2,166,562 lifetime visits and 181,899 favorites. The title holds a 74% like percentage. The description indicates a focus on prayer and Islamic activities.

Description (written by the developer; not a statement by this register)

🕌 Welcome to Big Ummah Mosque 🕌 A peaceful experience focused on prayer, exploration, and Islamic activities. ⚠️ Respect all players and follow Roblox rules. Tags: Islam, Muslims, Mosque, Prayer, Salah, Quran, Islamic, Mecca, Medina, Kaaba, Ramadan, Hajj, Umrah, Spiritual

Last updated by the developer 3 Aug 2026, 10:23 UTC.

34
playing (measured 21 Aug 2026, 20:54 UTC)
2,227,993
lifetime visits
73%
liked (657 👍 / 246 👎)
188,675
favourites (84.7 per 1k visits)
8 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

3410971.510 August 2026 — 109 players21 August 2026 — 34 players10 August 202621 August 2026
2 measurements spanning 11 days, net -75. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 23–120 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5434-75
10 Aug 2026, 14:21109first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin Pass
2,249 R$
Royal Patron
249 R$
Special Rugs(+3)
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Visitor · welcome1,209,260 · 100.0% win
Regular (500 Points) · other572,694 · 67.9% win
Peaceful One (1,500 Points) · other318,843 · 40.9% win
Night Owl (5,000 Points) · other84,096 · 10.5% win
Early Bird (15,000 Points) · other15,609 · 1.3% win
Legend(35.000) · progression4,166 · 2.6% win
Golden Supporter(75.000) · other1,217 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

737473.514 August 2026 — 74 % liked21 August 2026 — 73 % liked24 August 2026 — 73 % liked14 August 202624 August 2026
3 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–74 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 09:0373no change
21 Aug 2026, 20:5473-1
14 Aug 2026, 09:0274first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.