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Super Tag

Super Tag

A Roblox experience owned by Super Tag Community.

Social & hangoutENinfectiontagsuperpowers

Super Tag is a social-hangout experience created on 2026-03-09. It has accumulated 36,256,813 lifetime visits and 756,649 favorites. Currently, 2,041 users are playing. The experience holds a 78% like percentage. The description highlights gameplay involving powers and unique maps, noting inspiration from other titles and regular content updates by Increates.

Description (written by the developer; not a statement by this register)

RUN. Use powers. Don't get tagged. Superpowered infection tag across unique maps! You will probably get caught. The question is how long you last. Inspired by Gorilla Tag, Baboon Tag X, and Blade Ball. Unlock new powers. Learn the maps. Outplay everyone. New content dropping regularly! Updates by Increates

Last updated by the developer 31 Aug 2026, 15:18 UTC.

651
playing (measured 3 Sept 2026, 15:50 UTC)
38,639,987
lifetime visits
78%
liked (31,675 👍 / 9,019 👎)
790,608
favourites (20.5 per 1k visits)
9 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

4052,1151,26065110 August 20263 September 2026
306 measurements spanning 24 days, net -1,464. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 149–2,372 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 306
Measured (UTC)PlayersChange
3 Sept 2026, 15:50651-150
3 Sept 2026, 14:50801-144
3 Sept 2026, 13:50945+74
3 Sept 2026, 12:50871+108
3 Sept 2026, 11:50763+227
3 Sept 2026, 07:50536-20
3 Sept 2026, 06:50556+21
3 Sept 2026, 05:50535+48
3 Sept 2026, 04:50487-31
3 Sept 2026, 03:50518-58
3 Sept 2026, 02:50576-3
3 Sept 2026, 01:50579+26
3 Sept 2026, 00:50553+13
2 Sept 2026, 23:50540+83
2 Sept 2026, 22:50457+3
2 Sept 2026, 21:50454+40
2 Sept 2026, 20:50414-22
2 Sept 2026, 19:50436+1
2 Sept 2026, 18:50435-21
2 Sept 2026, 17:50456first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin Commands
1,999 R$
Double Gold
249 R$
VIP
149 R$
Ultimate Pack
99 R$
Starter Pack
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome10,755,549 · 42.9% win
You're It · other6,728,872 · 26.6% win
Survivor · other5,527,956 · 25.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7821 August 20263 September 2026
306 measurements spanning 13 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–79 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 306
Measured (UTC)% likedChange
3 Sept 2026, 15:5078no change
3 Sept 2026, 14:5078no change
3 Sept 2026, 13:5078no change
3 Sept 2026, 12:5078no change
3 Sept 2026, 11:5078no change
3 Sept 2026, 07:5078no change
3 Sept 2026, 06:5078no change
3 Sept 2026, 05:5078no change
3 Sept 2026, 04:5078no change
3 Sept 2026, 03:5078no change
3 Sept 2026, 02:5078no change
3 Sept 2026, 01:5078no change
3 Sept 2026, 00:5078no change
2 Sept 2026, 23:5078no change
2 Sept 2026, 22:5078no change
2 Sept 2026, 21:5078no change
2 Sept 2026, 20:5078no change
2 Sept 2026, 19:5078no change
2 Sept 2026, 18:5078no change
2 Sept 2026, 17:5078first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.