Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Don't Get Crushed By Poppy

Don't Get Crushed By Poppy

A Roblox experience owned by Some Fun Cool Games.

HorrorENhorrorparkourpoppy playtime

Don't Get Crushed By Poppy is a horror experience created on 2026-03-13. It has accumulated 1,149,000 lifetime visits and 88,681 favorites. The game currently has 35 players online and maintains an 83% like percentage. The description indicates gameplay involves dodging monsters and upgrading with cash.

Description (written by the developer; not a statement by this register)

🧒💥 OUTRUN Poppy Playtime Monsters! * Dodge Poppy Playtime Monsters charges! * Make it to the end before getting crushed by Poppy Playtime Monsters * Every second counts when Poppy Playtime Monster is charging * Use your cash to upgrade once you reach the end! Inspired by Don’t Get Crushed by a Speeding Wall and 67 💰 Join the group for a cash reward! 👍 LIKE the game! Inspired By: Don't Get Crushed By 67, Don’t Get Crushed by a Speeding Wall, Don't Get Crushed By a Giant Rock, Don't Get Eaten By Hungry Worm, Don't Get Crushed By Gatito tags: Don't Get Crushed By Gatito, Don't Get Crushed By Hungry Worm, Don't Get Crushed By Gatito, 67, meme, Barinrot

Last updated by the developer 23 Mar 2026, 15:01 UTC.

35
playing (measured 10 Aug 2026, 17:21 UTC)
1,149,000
lifetime visits
83%
liked (98 👍 / 20 👎)
94,574
favourites (82.3 per 1k visits)
13 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:2131first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Carpet
399 R$
x2 Money
99 R$
VIP
99 R$
Speed Coil
19 R$
2x Health
9 R$
Slap
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome!718,359 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8314 August 2026 — 83 % liked24 August 2026 — 83 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 14:3883no change
14 Aug 2026, 14:3783first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.