Don't Get Crushed By Gatito
A Roblox experience owned by Some Fun Cool Games.
ObbyENobstacle avoidancememeupgrades
Don't Get Crushed By Gatito is an obby experience created on 2026-01-09. It has accumulated 11,151,388 lifetime visits and 911,553 favorites. Currently, 261 users are playing. The game holds an 85% like percentage. It is categorized under the obby genre.
Description (written by the developer; not a statement by this register)
🧒💥 OUTRUN THE Gatito! * Dodge Gatito charges! * Make it to the end before getting crushed by Gatito! * Every second counts when the Gatito is charging * Use your cash to upgrade once you reach the end! Inspired by Don’t Get Crushed by a Speeding Wall and 67 💰 Join the group for a cash reward! 👍 LIKE the game! Inspired By: Don't Get Crushed By 67, Don’t Get Crushed by a Speeding Wall, Don't Get Crushed By a Giant Rock, Don't Get Eaten By Hungry Worm tags: Don't Get Crushed By Gatito, Don't Get Crushed By Hungry Worm, 67, meme
Last updated by the developer 10 Aug 2026, 14:00 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 24 Aug 2026, 05:50 | 90 | -30 |
| 24 Aug 2026, 04:50 | 120 | -4 |
| 24 Aug 2026, 03:50 | 124 | -48 |
| 24 Aug 2026, 02:50 | 172 | -30 |
| 24 Aug 2026, 01:50 | 202 | -21 |
| 24 Aug 2026, 00:50 | 223 | -104 |
| 23 Aug 2026, 23:50 | 327 | +43 |
| 23 Aug 2026, 22:50 | 284 | -7 |
| 23 Aug 2026, 21:50 | 291 | -59 |
| 23 Aug 2026, 20:50 | 350 | +29 |
| 23 Aug 2026, 19:50 | 321 | -24 |
| 23 Aug 2026, 18:50 | 345 | -20 |
| 23 Aug 2026, 17:50 | 365 | +32 |
| 23 Aug 2026, 16:50 | 333 | -42 |
| 23 Aug 2026, 15:50 | 375 | +65 |
| 23 Aug 2026, 14:50 | 310 | +28 |
| 23 Aug 2026, 13:50 | 282 | +11 |
| 23 Aug 2026, 12:50 | 271 | +30 |
| 23 Aug 2026, 11:50 | 241 | +35 |
| 23 Aug 2026, 10:50 | 206 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 05:50 | 85 | no change |
| 24 Aug 2026, 04:50 | 85 | no change |
| 24 Aug 2026, 03:50 | 85 | no change |
| 24 Aug 2026, 02:50 | 85 | no change |
| 24 Aug 2026, 01:50 | 85 | no change |
| 24 Aug 2026, 00:50 | 85 | no change |
| 23 Aug 2026, 23:50 | 85 | no change |
| 23 Aug 2026, 22:50 | 85 | no change |
| 23 Aug 2026, 21:50 | 85 | no change |
| 23 Aug 2026, 20:50 | 85 | no change |
| 23 Aug 2026, 19:50 | 85 | no change |
| 23 Aug 2026, 18:50 | 85 | no change |
| 23 Aug 2026, 17:50 | 85 | no change |
| 23 Aug 2026, 16:50 | 85 | no change |
| 23 Aug 2026, 15:50 | 85 | no change |
| 23 Aug 2026, 14:50 | 85 | no change |
| 23 Aug 2026, 13:50 | 85 | no change |
| 23 Aug 2026, 12:50 | 85 | no change |
| 23 Aug 2026, 11:50 | 85 | no change |
| 23 Aug 2026, 10:50 | 85 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.