Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Enter Backrooms For Brainrots

Enter Backrooms For Brainrots

A Roblox experience owned by LOS 23 C.

SimulatorENbackroomsbrainrotrebirth

Enter Backrooms For Brainrots is a simulator experience created on 2026-03-13. The game has recorded 1,329,437 lifetime visits and currently has 4 players online. It holds 2,945 favorites and maintains a 72% like percentage. The title is categorized under the simulator genre within the Roblox platform.

Description (written by the developer; not a statement by this register)

🗣️ Welcome to Enter Backrooms for Brainrots! 🌀✨ 👍 Like the game and join our community! 👥⭐ How to play: 📦 Press buttons 👆 🧠 Collect Brainrots 🧪 🚀 Jump to press better buttons! ⬆️ 🤝 Collaborate to get mutated buttons 🧬 💸 Earn money 💰 🐦‍🔥 Rebirth! ✨ 🍬 Buy better Brainrots 🍭 💻 Compatible with PC, Mobile, and Tablet 📱🎮

Last updated by the developer 5 Aug 2026, 23:21 UTC.

4
playing (measured 10 Aug 2026, 20:04 UTC)
1,329,437
lifetime visits
72%
liked (903 👍 / 358 👎)
2,958
favourites (2.2 per 1k visits)
13 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:044first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Cash
149 R$
Mega Rainbow Pack
99 R$
Summer Pack
49 R$
Starter Pack
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7214 August 2026 — 72 % liked24 August 2026 — 72 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–73 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 13:1872no change
14 Aug 2026, 13:1872first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.