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Crack the Code!

Crack the Code!

A Roblox experience owned by Master Arcade.

PuzzleENlogic puzzleguessing gamemultiplayer

Crack the Code! is a puzzle experience created on 2026-03-14. It has 32,849,245 lifetime visits and 218,246 favorites. Currently, 568 users are playing. The game holds a 70% like percentage. Players select six-digit codes and take turns guessing opponents' secrets to win.

Description (written by the developer; not a statement by this register)

Can you crack your opponent's secret code? 🤔 🎯 Choose a 6-digit code for your opponent to guess 🔢 Take turns entering codes on the keypad 🏆 First to crack the code wins! Sit down, pick your code, and outsmart your opponent! 🧠💥

Last updated by the developer 12 Jun 2026, 12:54 UTC.

75
playing (measured 2 Sept 2026, 06:50 UTC)
33,921,318
lifetime visits
70%
liked (2,722 👍 / 1,162 👎)
222,958
favourites (6.6 per 1k visits)
14 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

7570138810 August 20262 September 2026
276 measurements spanning 23 days, net -626. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 276
Measured (UTC)PlayersChange
2 Sept 2026, 06:5075-28
2 Sept 2026, 05:50103-9
2 Sept 2026, 04:50112-2
2 Sept 2026, 03:50114-46
2 Sept 2026, 02:50160+23
2 Sept 2026, 01:50137-54
2 Sept 2026, 00:50191-28
1 Sept 2026, 23:50219+16
1 Sept 2026, 22:50203-12
1 Sept 2026, 21:50215-20
1 Sept 2026, 20:50235-51
1 Sept 2026, 19:50286+7
1 Sept 2026, 18:50279+39
1 Sept 2026, 17:50240-2
1 Sept 2026, 16:50242-9
1 Sept 2026, 15:50251-10
1 Sept 2026, 14:50261+26
1 Sept 2026, 13:50235-7
1 Sept 2026, 12:50242-5
1 Sept 2026, 11:50247first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Coins
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome20,073,724 · 100.0% win
Code: Cracked! · other11,808,208 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7021 August 20262 September 2026
276 measurements spanning 12 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–71 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 276
Measured (UTC)% likedChange
2 Sept 2026, 15:1870no change
2 Sept 2026, 06:5070no change
2 Sept 2026, 05:5070no change
2 Sept 2026, 04:5070no change
2 Sept 2026, 03:5070no change
2 Sept 2026, 02:5070no change
2 Sept 2026, 01:5070no change
2 Sept 2026, 00:5070no change
1 Sept 2026, 23:5070no change
1 Sept 2026, 22:5070no change
1 Sept 2026, 21:5070no change
1 Sept 2026, 20:5070no change
1 Sept 2026, 19:5070no change
1 Sept 2026, 18:5070no change
1 Sept 2026, 17:5070no change
1 Sept 2026, 16:5070no change
1 Sept 2026, 15:5070no change
1 Sept 2026, 14:5070no change
1 Sept 2026, 13:5070no change
1 Sept 2026, 12:5070first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.