Backrooms Company
A Roblox experience owned by Devs 4 U Productions.
HorrorENbackroomsextractionco-op horror
Backrooms Company is a horror experience created on 2026-04-13. It has accumulated 26,803,796 lifetime visits and 305,430 favorites. Currently, 3,318 players are active. The game holds an 86% like percentage. It is categorized under the horror genre.
Description (written by the developer; not a statement by this register)
[EARLY ALPHA] Enter the lower layers, recover samples, gather evidence, and make it back to HQ before things go wrong. Every run is different, and every item you bring back matters. The game is still very early, so expect bugs, missing features, and rough edges. The game will be updated a lot over time with new content, new entities, new levels, better systems, more items, balancing changes, and general improvements. If you enjoy extraction games, co-op horror, or the Backrooms, give it a try and help shape the game while it grows. Inspired by The Backrooms from Kane Pixels and Lethal Company Play the game, leave feedback, and report bugs. More updates soon. [Inspired by The Backrooms adaptation of Kane Pixels and Lethal Company]
Last updated by the developer 26 Aug 2026, 20:14 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 28 Aug 2026, 08:50 | 2,226 | -20 |
| 28 Aug 2026, 07:50 | 2,246 | -159 |
| 28 Aug 2026, 06:50 | 2,405 | -323 |
| 28 Aug 2026, 05:50 | 2,728 | -258 |
| 28 Aug 2026, 04:50 | 2,986 | -357 |
| 28 Aug 2026, 03:50 | 3,343 | -326 |
| 28 Aug 2026, 02:50 | 3,669 | +233 |
| 28 Aug 2026, 01:50 | 3,436 | +541 |
| 28 Aug 2026, 00:50 | 2,895 | -186 |
| 27 Aug 2026, 23:50 | 3,081 | -147 |
| 27 Aug 2026, 22:50 | 3,228 | +63 |
| 27 Aug 2026, 21:50 | 3,165 | -191 |
| 27 Aug 2026, 20:50 | 3,356 | -47 |
| 27 Aug 2026, 19:50 | 3,403 | +165 |
| 27 Aug 2026, 18:50 | 3,238 | -93 |
| 27 Aug 2026, 17:50 | 3,331 | +151 |
| 27 Aug 2026, 16:50 | 3,180 | +113 |
| 27 Aug 2026, 15:50 | 3,067 | -206 |
| 27 Aug 2026, 14:50 | 3,273 | -1 |
| 27 Aug 2026, 13:50 | 3,274 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 28 Aug 2026, 08:50 | 86 | no change |
| 28 Aug 2026, 07:50 | 86 | no change |
| 28 Aug 2026, 06:50 | 86 | no change |
| 28 Aug 2026, 05:50 | 86 | no change |
| 28 Aug 2026, 04:50 | 86 | no change |
| 28 Aug 2026, 03:50 | 86 | no change |
| 28 Aug 2026, 02:50 | 86 | no change |
| 28 Aug 2026, 01:50 | 86 | no change |
| 28 Aug 2026, 00:50 | 86 | no change |
| 27 Aug 2026, 23:50 | 86 | no change |
| 27 Aug 2026, 22:50 | 86 | no change |
| 27 Aug 2026, 21:50 | 86 | no change |
| 27 Aug 2026, 20:50 | 86 | no change |
| 27 Aug 2026, 19:50 | 86 | no change |
| 27 Aug 2026, 18:50 | 86 | no change |
| 27 Aug 2026, 17:50 | 86 | no change |
| 27 Aug 2026, 16:50 | 86 | no change |
| 27 Aug 2026, 15:50 | 86 | no change |
| 27 Aug 2026, 14:50 | 86 | no change |
| 27 Aug 2026, 13:50 | 86 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.