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💥 TNT Destruction

💥 TNT Destruction

A Roblox experience owned by Wormhole Games!.

SimulatorENphysics simulationdestructionsimulator

💥 TNT Destruction is a simulator experience created on 2026-03-16. It currently has 40 players online and 4,734,482 lifetime visits. The game holds 578,028 favorites and maintains a 72% like percentage. Tags include Destruction, TNT, Physics, Physics Simulation, Sandbox, and Simulator.

Description (written by the developer; not a statement by this register)

💣 Explode EVERYTHING with TNT 💥 CHAIN REACTIONS 🤯 Realistic Destruction Physics 💰 Make Money from Explosions 🧨 Unlock INSANE TNT 🚀 UPGRADE & GO NUCLEAR 👍+ ⭐ = NEW CODES 💬 💻 Available on Desktop, Mobile, & Tablet ❓ Lagging? Create a FREE VIP server 🏷️ Tags: Destruction, TNT, Physics, Physics Simulation, Sandbox, Simulator

Last updated by the developer 1 Jul 2026, 03:31 UTC.

40
playing (measured 10 Aug 2026, 16:46 UTC)
4,734,482
lifetime visits
72%
liked (588 👍 / 227 👎)
581,552
favourites (122.8 per 1k visits)
16 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:4623first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Giant Rainbow TNT [OP]
999 R$
Admin Commands
250 R$
3X Money
100 R$
Nuclear TNT [OP]
99 R$
3X Critical Chance
35 R$
Meteor TNT
29 R$
Slap Hand [OP]
9 R$
Obsidian TNT
9 R$
Auto Clicker
5 R$
Speed Coil
1 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Explode TNT · other3,054,733 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7214 August 2026 — 72 % liked24 August 2026 — 72 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–73 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 02:0472no change
14 Aug 2026, 02:0472first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.