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Hold the Door: Zombie Defense

Hold the Door: Zombie Defense

A Roblox experience owned by Zomvex.

ShooterENzombietower defenseco-op

Hold the Door: Zombie Defense is a shooter experience created on 2026-03-18. It has accumulated 14,331,133 lifetime visits and 99,879 favorites. Currently, 1,458 players are active. The experience holds an 84% like percentage.

Description (written by the developer; not a statement by this register)

⚔️ Unlock powerful towers! 👹 Fight off endless zombie waves! 👑 Survive, upgrade, and defeat powerful bosses! 👥 Team up with your friends! 🏆 Explore new maps and challenges! 🛡️ It’s tough alone — team up with other players to survive!

Last updated by the developer 21 Aug 2026, 07:34 UTC.

940
playing (measured 24 Aug 2026, 17:50 UTC)
15,687,119
lifetime visits
84%
liked (7,291 👍 / 1,364 👎)
109,901
favourites (7.0 per 1k visits)
18 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

6281,341984.594010 August 202624 August 2026
71 measurements spanning 14 days, net -204. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 521–1,448 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 71
Measured (UTC)PlayersChange
24 Aug 2026, 17:50940-76
24 Aug 2026, 16:501,016-70
24 Aug 2026, 15:501,086+16
24 Aug 2026, 14:501,070-48
24 Aug 2026, 13:501,118+143
24 Aug 2026, 12:50975+62
24 Aug 2026, 11:50913+93
24 Aug 2026, 10:50820+57
24 Aug 2026, 09:50763+74
24 Aug 2026, 08:50689-23
24 Aug 2026, 07:50712+3
24 Aug 2026, 06:50709+39
24 Aug 2026, 05:50670+42
24 Aug 2026, 04:50628-111
24 Aug 2026, 03:50739-31
24 Aug 2026, 02:50770-83
24 Aug 2026, 01:50853-21
24 Aug 2026, 00:50874-30
23 Aug 2026, 23:50904-10
23 Aug 2026, 22:50914first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8413 August 202624 August 2026
72 measurements spanning 11 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 72
Measured (UTC)% likedChange
24 Aug 2026, 17:5084no change
24 Aug 2026, 16:5084no change
24 Aug 2026, 15:5084no change
24 Aug 2026, 14:5084no change
24 Aug 2026, 13:5084no change
24 Aug 2026, 12:5084no change
24 Aug 2026, 11:5084no change
24 Aug 2026, 10:5084no change
24 Aug 2026, 09:5084no change
24 Aug 2026, 08:5084no change
24 Aug 2026, 07:5084no change
24 Aug 2026, 06:5084no change
24 Aug 2026, 05:5084no change
24 Aug 2026, 04:5084no change
24 Aug 2026, 03:5084no change
24 Aug 2026, 02:5084no change
24 Aug 2026, 01:5084no change
24 Aug 2026, 00:5084no change
23 Aug 2026, 23:5084no change
23 Aug 2026, 22:5084first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.