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Hold the Door: Zombie Defense

Hold the Door: Zombie Defense

A Roblox experience owned by Zomvex.

ShooterENzombietower defenseco-op

Hold the Door: Zombie Defense is a shooter experience from 2026 with over 22.6 million lifetime visits. It records 1,872 playing now, a like rating of 85%, 149,535 favourites.

Description (written by the developer; not a statement by this register)

⚔️ Unlock powerful towers! 👹 Fight off endless zombie waves! 👑 Survive, upgrade, and defeat powerful bosses! 👥 Team up with your friends! 🏆 Explore new maps and challenges! 🛡️ It’s tough alone — team up with other players to survive!

Last updated by the developer 9 Oct 2026, 09:36 UTC.

476
playing (measured 26 Oct 2026, 04:50 UTC)
24,187,865
lifetime visits
85%
liked (10,753 👍 / 1,919 👎)
172,173
favourites (7.1 per 1k visits)
18 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

2932,4451,3694765 October 202626 October 2026
500 measurements spanning 21 days, net -412. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
26 Oct 2026, 04:50476-13
26 Oct 2026, 03:50489-45
26 Oct 2026, 02:50534+2
26 Oct 2026, 01:50532-118
26 Oct 2026, 00:50650-264
25 Oct 2026, 23:50914+348
25 Oct 2026, 22:50566-24
25 Oct 2026, 21:50590+65
25 Oct 2026, 20:50525-82
25 Oct 2026, 19:50607-9
25 Oct 2026, 18:50616+33
25 Oct 2026, 17:50583+3
25 Oct 2026, 16:50580-19
25 Oct 2026, 15:50599no change
25 Oct 2026, 14:50599+44
25 Oct 2026, 13:50555+52
25 Oct 2026, 12:50503+52
25 Oct 2026, 11:50451+44
25 Oct 2026, 10:50407-113
25 Oct 2026, 09:50520first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

848584.513 August 202626 October 2026
1562 measurements spanning 73 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–85 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1562
Measured (UTC)% likedChange
26 Oct 2026, 04:5085no change
26 Oct 2026, 03:5085no change
26 Oct 2026, 02:5085no change
26 Oct 2026, 01:5085no change
26 Oct 2026, 00:5085no change
25 Oct 2026, 23:5085no change
25 Oct 2026, 22:5085no change
25 Oct 2026, 21:5085no change
25 Oct 2026, 20:5085no change
25 Oct 2026, 19:5085no change
25 Oct 2026, 18:5085no change
25 Oct 2026, 17:5085no change
25 Oct 2026, 16:5085no change
25 Oct 2026, 15:5085no change
25 Oct 2026, 14:5085no change
25 Oct 2026, 13:5085no change
25 Oct 2026, 12:5085no change
25 Oct 2026, 11:5085no change
25 Oct 2026, 10:5085no change
25 Oct 2026, 09:5085first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.