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Scooter Obby for Brainrots!🛴

Scooter Obby for Brainrots!🛴

A Roblox experience owned by Lemon’s Projects.

ObbyENobbyidle/tycoonbrainrot meme

Scooter Obby for Brainrots!🛴 is an obby experience created on 2026-03-18. It has 1018983 lifetime visits, 29976 favorites, and an 88% like percentage. Currently, 10 players are active in the game.

Description (written by the developer; not a statement by this register)

Welcome to Scooter Obby For Brainrots!!🛴 ⚡Ride fast and balance your Scooter! 🤾‍♂️Jump across crazy Obby stages! 💀 Don’t fall into the void! 💸 Upgrade your Brainrots and earn more money! 🏗️ Upgrade your base for more slots! 💤 Your Brainrots earns Cash offline! Don’t forget to hit the thumbs up! 👍

Last updated by the developer 18 Jul 2026, 07:47 UTC.

10
playing (measured 10 Aug 2026, 14:38 UTC)
1,018,983
lifetime visits
88%
liked (1,091 👍 / 148 👎)
31,063
favourites (30.5 per 1k visits)
18 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:3817first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Jump
149 R$
2x Speed
149 R$
20% Cash Boost
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Scooty obby for brainrot!! · welcome608,185 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8814 August 2026 — 88 % liked24 August 2026 — 88 % liked3 September 2026 — 88 % liked13 September 2026 — 88 % liked23 September 2026 — 88 % liked3 October 2026 — 88 % liked13 October 2026 — 88 % liked23 October 2026 — 88 % liked14 August 202623 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 18:2388no change
13 Oct 2026, 18:2288no change
3 Oct 2026, 18:2088no change
23 Sept 2026, 18:1888no change
13 Sept 2026, 17:3688no change
3 Sept 2026, 17:3388no change
24 Aug 2026, 15:3388no change
14 Aug 2026, 15:3388first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.