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RELL Seas Legacy [TESTING SOON!]

RELL Seas Legacy [TESTING SOON!]

A Roblox experience owned by RELL Sẹas.

AdventureENpiratesea beastsmythical fruits

Description (written by the developer; not a statement by this register)

RELL Seas is a stylized action-adventure game in which you navigate treacherous oceans, sail under your chosen banner, and engage in thrilling combat with rival crews and legendary sea beasts. With a massive variety of mythical fruits, weapon styles, and combat techniques to choose from, developing a pirate or marine uniquely tailored to your play style has never been easier. Fan of the game? Favorite ⭐ and Like 👍 so you can play again next time! Support the Game by: ● 👍 Leaving a Like ● ⭐ Favoriting ● 📶 and Following the Game's Activity by joining the group

Last updated by the developer 30 May 2026, 09:17 UTC.

7
playing (measured 10 Aug 2026, 19:50 UTC)
474,312
lifetime visits
78%
liked (3,533 👍 / 1,000 👎)
5,343
favourites (11.3 per 1k visits)
19 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:504first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Early Access
799 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome188,119 · 100.0% win
Devil Fruit Maniac · other3,282 · 3.6% win
Official Phase Tester · other1,692 · 2.4% win
Pirate Hunter · other1,000 · 0.60% win
Pirate King's Heir · other506 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

78828014 August 2026 — 82 % liked24 August 2026 — 81 % liked3 September 2026 — 81 % liked13 September 2026 — 81 % liked24 September 2026 — 81 % liked4 October 2026 — 80 % liked14 October 2026 — 80 % liked24 October 2026 — 78 % liked14 August 202624 October 2026
8 measurements spanning 70 days, net -4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 01:1978-2
14 Oct 2026, 01:1880no change
4 Oct 2026, 01:1780-1
24 Sept 2026, 01:1681no change
13 Sept 2026, 23:4681no change
3 Sept 2026, 23:3481no change
24 Aug 2026, 21:4781-1
14 Aug 2026, 21:3882first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.