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[UPD9] Ding Dong Ditch A Brainrot

[UPD9] Ding Dong Ditch A Brainrot

A Roblox experience owned by Brainrot Peasants.

SimulatorENmemeshide-and-seekcollection

[UPD9] Ding Dong Ditch A Brainrot is a simulator experience created on 2026-03-20. The game has recorded 35,756,756 lifetime visits and 2,727,138 favorites. Currently, 224 users are playing. The title holds a 93% like percentage. Updates include new beach party content and items.

Description (written by the developer; not a statement by this register)

UPDATES EVERY WEEK! 👍Upvote for codes! New code at 100 Likes!👍 👍UPDATE 9!👍 - 10 New Beach Party Brainrots! - New Beach Party Event House - New Items! - Summer Beach party update 1 in full swing! - And much more! Stay tuned for next week's new mutations! 🚪 Knock on doors and run away from brainrots! 🏃 Run back to your base before they catch you! ✅ Escape to keep Brainrots! 💸 Collect Brainrots To Earn Cash! ⚡Level up to run faster! 🏠 Bigger houses have rarer brainrots!! 💤 Your Brainrots earns Cash offline! Tags: Brainrot, Brainrot Memes, Memes, Cute , Monsters, Friends, Fun, Speed, Fast, Collect, Pets, Rainbow, Colorful, Rebirth, Stars, Raiding , Friends, Simulator , Tycoon , Lucky Block,

Last updated by the developer 11 Aug 2026, 08:50 UTC.

98
playing (measured 26 Aug 2026, 02:50 UTC)
36,054,885
lifetime visits
93%
liked (28,698 👍 / 2,026 👎)
2,764,275
favourites (76.7 per 1k visits)
20 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9845027410 August 202626 August 2026
104 measurements spanning 16 days, net -131. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 45–503 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 104
Measured (UTC)PlayersChange
26 Aug 2026, 02:5098-29
26 Aug 2026, 01:50127+22
26 Aug 2026, 00:50105-21
25 Aug 2026, 23:50126-30
25 Aug 2026, 22:50156+3
25 Aug 2026, 21:50153-19
25 Aug 2026, 20:50172+5
25 Aug 2026, 19:50167-63
25 Aug 2026, 18:50230+11
25 Aug 2026, 17:50219-22
25 Aug 2026, 16:50241-20
25 Aug 2026, 15:50261-9
25 Aug 2026, 14:50270-32
25 Aug 2026, 13:50302+56
25 Aug 2026, 12:50246-64
25 Aug 2026, 11:50310+33
25 Aug 2026, 10:50277+35
25 Aug 2026, 09:50242-1
25 Aug 2026, 08:50243+35
25 Aug 2026, 07:50208first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Mutation Probability
799 R$
VIP
399 R$
Double Cash
395 R$
Double Luck
195 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 5 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9321 August 20262 September 2026
104 measurements spanning 12 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 104
Measured (UTC)% likedChange
2 Sept 2026, 15:0693no change
26 Aug 2026, 02:5093no change
26 Aug 2026, 01:5093no change
26 Aug 2026, 00:5093no change
25 Aug 2026, 23:5093no change
25 Aug 2026, 22:5093no change
25 Aug 2026, 21:5093no change
25 Aug 2026, 20:5093no change
25 Aug 2026, 19:5093no change
25 Aug 2026, 18:5093no change
25 Aug 2026, 17:5093no change
25 Aug 2026, 16:5093no change
25 Aug 2026, 15:5093no change
25 Aug 2026, 14:5093no change
25 Aug 2026, 13:5093no change
25 Aug 2026, 12:5093no change
25 Aug 2026, 11:5093no change
25 Aug 2026, 10:5093no change
25 Aug 2026, 09:5093no change
25 Aug 2026, 08:5093first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.