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Be a Brainrot

Be a Brainrot

A Roblox experience owned by Steal a garden or something.

RoleplayENstealthoffline earningsinternet meme culture

Be a Brainrot is a roleplay experience created on 2026-03-13. It has accumulated 176,318,763 lifetime visits and holds 196,105 favorites. Currently, 1,034 users are playing. The experience maintains a 90% like percentage. The description outlines gameplay involving sneaking, stealing, and earning cash.

Description (written by the developer; not a statement by this register)

Welcome to Be a Brainrot! 🤫 Become a Brainrot and sneak into a base 💤 Wait for the guards to go to sleep! 🏃 Steal a brainrot and run back to base! 💸 Collect Brainrots To Earn Cash! 😴 Your Brainrots earns Cash offline! 🎊 Updates Every Saturday!

Last updated by the developer 17 May 2026, 13:59 UTC.

570
playing (measured 5 Sept 2026, 07:50 UTC)
178,699,128
lifetime visits
90%
liked (94,736 👍 / 10,651 👎)
200,541
favourites (1.1 per 1k visits)
13 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

2361,503869.557010 August 20265 September 2026
346 measurements spanning 26 days, net -214. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 46–1,693 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 346
Measured (UTC)PlayersChange
5 Sept 2026, 07:50570+30
5 Sept 2026, 06:50540+101
5 Sept 2026, 05:50439+50
5 Sept 2026, 04:50389+8
5 Sept 2026, 03:50381-9
5 Sept 2026, 02:50390-48
5 Sept 2026, 01:50438+48
5 Sept 2026, 00:50390-15
4 Sept 2026, 23:50405-11
4 Sept 2026, 22:50416-23
4 Sept 2026, 21:50439-4
4 Sept 2026, 20:50443-82
4 Sept 2026, 19:50525-1
4 Sept 2026, 18:50526+6
4 Sept 2026, 17:50520-53
4 Sept 2026, 16:50573-76
4 Sept 2026, 15:50649+58
4 Sept 2026, 14:50591-42
4 Sept 2026, 13:50633-31
4 Sept 2026, 12:50664first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
249 R$
2x Money
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9021 August 20265 September 2026
347 measurements spanning 14 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 347
Measured (UTC)% likedChange
5 Sept 2026, 07:5090no change
5 Sept 2026, 06:5090no change
5 Sept 2026, 05:5090no change
5 Sept 2026, 04:5090no change
5 Sept 2026, 03:5090no change
5 Sept 2026, 02:5090no change
5 Sept 2026, 01:5090no change
5 Sept 2026, 00:5090no change
4 Sept 2026, 23:5090no change
4 Sept 2026, 22:5090no change
4 Sept 2026, 21:5090no change
4 Sept 2026, 20:5090no change
4 Sept 2026, 19:5090no change
4 Sept 2026, 18:5090no change
4 Sept 2026, 17:5090no change
4 Sept 2026, 16:5090no change
4 Sept 2026, 15:5090no change
4 Sept 2026, 14:5090no change
4 Sept 2026, 13:5090no change
4 Sept 2026, 12:5090first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.