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[+1] NEBULA 1000 CP UPD V2

[+1] NEBULA 1000 CP UPD V2

A Roblox experience owned by WINDERLES ADVENTURE.

ObbyIDmountaincombat powermount reward

[+1] NEBULA 1000 CP UPD V2 is an obby experience created on 2026-03-20. It has 1,529,035 lifetime visits and 1185 favorites. Currently, 102 users are playing. The experience holds a 54% like percentage. The description highlights a mount challenge involving vertical paths and gravity mechanics.

Description (written by the developer; not a statement by this register)

🌌 GUNUNG NEBULA – 1000 CP CHALLENGE Mount Nebula bukan sekadar tunggangan—ini adalah ujian terakhir bagi para petualang elit. Dengan Combat Power 1000, mount ini hanya bisa diraih oleh mereka yang menaklukkan rintangan paling brutal di langit. ⚔️ RINTANGAN UNTUK MENDAPATKAN MOUNT NEBULA: - Tebing Tanpa Dasar: Jalur vertikal dengan gravitasi terbalik dan platform yang hancur setiap 10 detik. #obby #mount

Last updated by the developer 20 Aug 2026, 11:18 UTC.

13
playing (measured 21 Aug 2026, 20:54 UTC)
1,540,736
lifetime visits
54%
liked (1,301 👍 / 1,097 👎)
1,219
favourites (0.8 per 1k visits)
20 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1312267.510 August 2026 — 122 players21 August 2026 — 13 players10 August 202621 August 2026
2 measurements spanning 11 days, net -109. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5413-109
10 Aug 2026, 16:05122first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

SPEED COIL 70%
150 R$
VIP
100 R$
SPEED COIL 60%
100 R$
SPEED COIL 50%
70 R$
SPEED COIL 37%
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 5 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

5414 August 2026 — 54 % liked21 August 2026 — 54 % liked24 August 2026 — 54 % liked3 September 2026 — 54 % liked14 August 20263 September 2026
4 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 53–55 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 14:1954no change
24 Aug 2026, 12:0854no change
21 Aug 2026, 20:5454no change
14 Aug 2026, 12:0754first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.