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Sink a Ship!

Sink a Ship!

A Roblox experience owned by Amaz!ng Games.

PuzzleENturn-basedstrategy1v1

Sink a Ship! is a puzzle experience created on 2026-03-22. It currently has 101 players online. The game has accumulated 620,648 lifetime visits and 16,636 favorites. User engagement shows a 68% like percentage. The description indicates turn-based 1v1 battles with customization options.

Description (written by the developer; not a statement by this register)

🚢 Sink a Ship 💥 Sink your opponent’s fleet before they sink yours! Place your ships, take turns firing, and use strategy + luck to win every round. 🎯 1v1 Battles 💣 Turn-Based Gameplay 🏆 Earn Wins & Coins 🎨 Customize Ships & Boards ⚡ Fast, Competitive Matches Can you find all the ships and become the best commander? 👍 Like & ⭐ Favorite for updates! Tags: battleship, 2 player

Last updated by the developer 20 Aug 2026, 22:58 UTC.

1
playing (measured 21 Aug 2026, 20:54 UTC)
667,215
lifetime visits
65%
liked (331 👍 / 175 👎)
22,569
favourites (33.8 per 1k visits)
22 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

121.510 August 2026 — 2 players21 August 2026 — 1 players10 August 202621 August 2026
2 measurements spanning 11 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 1–2 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:541-1
10 Aug 2026, 16:222first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Wins
299 R$
Magma Pack
199 R$
x2 Money
119 R$
V.I.P Pack
119 R$
Starter Pack
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome540,600 · 100.0% win
First Win! · progression473,456 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

656866.514 August 2026 — 68 % liked21 August 2026 — 65 % liked24 August 2026 — 65 % liked3 September 2026 — 65 % liked14 August 20263 September 2026
4 measurements spanning 20 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 65–68 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 20:4965no change
24 Aug 2026, 19:3665no change
21 Aug 2026, 20:5465-3
14 Aug 2026, 19:3668first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.