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[Updated] Steal from KPOP Idols!

[Updated] Steal from KPOP Idols!

A Roblox experience owned by Fluxionixx.

TycoonENK-popcollectionleaderboard

The Roblox experience '[Updated] Steal from KPOP Idols!' is a tycoon game created on 2026-03-27. It has accumulated 3,998,438 lifetime visits and 75,941 favorites. Currently, 610 players are active. The title holds a 95% like percentage, indicating strong user engagement within its genre.

Description (written by the developer; not a statement by this register)

Collect unique photocards Compete against other players Climb the leaderboard Sumernani Can you become the ultimate idol collector? Do you know the magic carpet?

Last updated by the developer 5 Sept 2026, 06:06 UTC.

852
playing (measured 5 Sept 2026, 07:50 UTC)
5,918,928
lifetime visits
97%
liked (16,570 👍 / 598 👎)
83,057
favourites (14.0 per 1k visits)
27 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

2804,9642,62285210 August 20265 September 2026
346 measurements spanning 26 days, net +572. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 346
Measured (UTC)PlayersChange
5 Sept 2026, 07:50852+12
5 Sept 2026, 06:50840-25
5 Sept 2026, 05:50865-20
5 Sept 2026, 04:50885-69
5 Sept 2026, 03:50954-82
5 Sept 2026, 02:501,036-40
5 Sept 2026, 01:501,076+24
5 Sept 2026, 00:501,052-44
4 Sept 2026, 23:501,096+7
4 Sept 2026, 22:501,089-60
4 Sept 2026, 21:501,149-59
4 Sept 2026, 20:501,208-8
4 Sept 2026, 19:501,216+84
4 Sept 2026, 18:501,132+9
4 Sept 2026, 17:501,123-53
4 Sept 2026, 16:501,176+36
4 Sept 2026, 15:501,140+26
4 Sept 2026, 14:501,114+9
4 Sept 2026, 13:501,105+103
4 Sept 2026, 12:501,002first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

AutoCollect
199 R$
VIP
69 R$
DoubleCash
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

SmoothStealth · other743,015 · 69.4% win
Busted! · other609,290 · 48.6% win
FirstMillion · collection404,317 · 34.0% win
RealEstate · other381,820 · 34.9% win
Event Hunter · other257,930 · 43.9% win
Daily Grind · other152,841 · 14.1% win
FirstRebirth · progression149,833 · 10.1% win
DedicatedPlayer · other136,052 · 10.4% win
RebirthMaster · progression112,412 · 6.8% win
Opened Packs! · collection106,149 · 4.4% win
IslandHopper · other97,902 · 6.1% win
Signed Hyunjin · collection92,839 · 9.2% win
Interior Designer · other81,874 · 10.1% win
Favorite Bias! · other76,421 · 14.6% win
MadScientist · other57,710 · 4.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

95979614 August 20265 September 2026
347 measurements spanning 22 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 347
Measured (UTC)% likedChange
5 Sept 2026, 07:5097no change
5 Sept 2026, 06:5097no change
5 Sept 2026, 05:5097no change
5 Sept 2026, 04:5097no change
5 Sept 2026, 03:5097no change
5 Sept 2026, 02:5097no change
5 Sept 2026, 01:5097no change
5 Sept 2026, 00:5097no change
4 Sept 2026, 23:5097no change
4 Sept 2026, 22:5097no change
4 Sept 2026, 21:5097no change
4 Sept 2026, 20:5097no change
4 Sept 2026, 19:5097no change
4 Sept 2026, 18:5097+1
4 Sept 2026, 17:5096no change
4 Sept 2026, 16:5096no change
4 Sept 2026, 15:5096no change
4 Sept 2026, 14:5096no change
4 Sept 2026, 13:5096no change
4 Sept 2026, 12:5096first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.