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[❤️] Be a Baddie!

[❤️] Be a Baddie!

A Roblox experience owned by 40kg of Baddies..

SimulatorENRNGRebirthSimulator

Description (written by the developer; not a statement by this register)

Like and favorite for new codes and weekly updates! 🍀 Move forward to increase your luck. 👸🏻 Roll the rarest Baddie possible. 🏃🏻‍♀️ Escape back to your base to save your Baddie. 💸 Collect money, upgrade your Baddies, and rebirth! 👍 Follow the Admin Abuse event and collect your offline earnings. Tags: Baddie, Baddies, Baddie Game, Baddie Memes, Meme Game, Funny, Cute, Girl, Collect, Steal, Stealing, Thief, Chaos, Fast, Speed, Upgrade, Rebirth, Pets, Lucky, Lucky Blocks, RNG, Simulator, Tycoon, Colorful, Rainbow, Stars

Last updated by the developer 25 Jun 2026, 00:48 UTC.

5
playing (measured 11 Aug 2026, 09:50 UTC)
285,352
lifetime visits
80%
liked (1,278 👍 / 312 👎)
14,932
favourites (52.3 per 1k visits)
30 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 09:506first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
99 R$
Premium Pack
49 R$
Auto Collect Money
29 R$
Starter Pack
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

808180.515 August 2026 — 81 % liked25 August 2026 — 80 % liked15 August 202625 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 01:4880-1
15 Aug 2026, 01:4681first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.