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Dropper World 🌈 [150+ LEVELS!]

Dropper World 🌈 [150+ LEVELS!]

A Roblox experience owned by Jestem Nim Productions.

ObbyENplatformerdifficultylevel-based

Dropper World 🌈 [150+ LEVELS!] is an obby experience created on 2026-03-31. It records 6,835,789 lifetime visits and 23,728 favorites. Currently, 131 players are active. The title holds a 64% like percentage. The description notes over 150 levels with increasing difficulty across PC, mobile, and tablet platforms.

Description (written by the developer; not a statement by this register)

🌪️ WELCOME TO Dropper World! Think you’ve got what it takes? Only the toughest players make it to the end. Are you one of them? There are currently 150 levels! More levels are being added every day! Just released so stay tuned for updates Jump into DROPPER CHAOS: 🚀 150+ original levels ⚡ Difficulty that keeps rising 📱 Fully playable on PC, Mobile & Tablet 😵 Fall, fail, try again… and show everyone you never give up! 🏁 Beat every level and prove you belong among the best. ⭐ Follow the game to stay updated with new challenges! ❤️ Like the game if you want to see even more levels in the future! Inspired by DROPPER HELL 🔥 DROP IN TAGS - dropper, hard dropper, obby dropper, dropper hell, fall game, rage game

Last updated by the developer 20 Aug 2026, 13:30 UTC.

82
playing (measured 21 Aug 2026, 20:54 UTC)
6,951,681
lifetime visits
64%
liked (2,360 👍 / 1,306 👎)
24,760
favourites (3.6 per 1k visits)
31 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

8220814510 August 2026 — 208 players21 August 2026 — 82 players10 August 202621 August 2026
2 measurements spanning 11 days, net -126. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–227 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5482-126
10 Aug 2026, 15:33208first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ADMIN
1,299 R$
Flying Carpet
750 R$
Flying Cloud
499 R$
Slow Falling
299 R$
Magic Coil
299 R$
Shrink
299 R$
Gravity Coil
149 R$
Fast Falling
129 R$
Speed Coil
99 R$
Grapple Hook
99 R$
VIP
79 R$
X2 Coins
49 R$
Limited Trail
29 R$
Starter Pack
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Dropper World! · welcome3,680,255 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6413 August 2026 — 64 % liked21 August 2026 — 64 % liked23 August 2026 — 64 % liked2 September 2026 — 64 % liked13 August 20262 September 2026
4 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–65 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 23:1764no change
23 Aug 2026, 23:1764no change
21 Aug 2026, 20:5464no change
13 Aug 2026, 23:1664first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.