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[UPDATE] STORY RPG

[UPDATE] STORY RPG

A Roblox experience owned by META MATE.

RacingENFairy TaleBoss BattleStory RPG

Description (written by the developer; not a statement by this register)

🆕 UPDATE — 8 new skills! Defeat a boss and take its skill. 🐺 The Big Bad Wolf tore the storybook apart. Grab a sword and win the tale back! Carrots → hay → mud → trees → bricks. Fight through the Three Little Pigs' houses all the way to the wolf's den in this fairy tale action RPG. ⚔️ 11 skills — 8 of them stolen from the bosses you beat 🗡️ 26 weapons · 6 rarities · upgrade all the way to +10 👑 6 bosses to defeat · full monster codex 📜 16-stage story quest · level cap 30 ✨ Lumi the fairy travels with you the whole way 🥕 In-game carrot costumes — reach Level 2, beat the Carrot Captain 🎁 Daily login rewards · invite a friend for a buff 📖 The next chapter is on the way! 💬 Join our community for update news and promo codes. Tags: RPG, Adventure, Fairy Tale, Story, Sword Fighting, Quest, Boss Battle

Last updated by the developer 12 Aug 2026, 03:01 UTC.

36
playing (measured 12 Aug 2026, 03:03 UTC)
62,043
lifetime visits
69%
liked (348 👍 / 156 👎)
1,653
favourites (26.6 per 1k visits)
1 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 03:031first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

AutoAttack
399 R$
SkillSlot3
199 R$
StarterPack
199 R$
LootMagnet
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Once Upon a Time · other24,123 · 100.0% win
Victor of the Garden · progression19,610 · 100.0% win
Straw House · other8,288 · 70.2% win
Opening Day · welcome8,092 · 0.00% win
Rolling Stone · other4,841 · 21.3% win
house of sticks · other2,852 · 8.5% win
House of Bricks · other2,175 · 6.4% win
Guardian of the Tale · other1,900 · 6.4% win
Page Two · progression911 · 12.8% win
The Child of Legend · other40 · 0.00% win
Legendary Blacksmith · other23 · 0.00% win
Seven Nights · progression20 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 5 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

67696815 August 2026 — 67 % liked25 August 2026 — 69 % liked4 September 2026 — 69 % liked15 August 20264 September 2026
3 measurements spanning 20 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–69 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 18:3169no change
25 Aug 2026, 18:3169+2
15 Aug 2026, 18:3067first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
28 August 2026
Roblox entity thumbnail
21 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.