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[2x Power] Divinity: Origins

[2x Power] Divinity: Origins

A Roblox experience owned by Project Esc.

RacingENRPGstat-trainingfantasy

Description (written by the developer; not a statement by this register)

[ Divinity Origins ] ⚡ Train your stats and forge your path toward ultimate power. 💪 Master strength, endurance, and wisdom to unlock your true potential. ⚔️ Battle powerful enemies and other players to prove your dominance. 🌍 Explore new worlds, uncover hidden secrets, and rise through the ranks to become a true deity. 🔥 Train. Fight. Ascend. 🔢 Join Communications for Codes.

Last updated by the developer 11 Aug 2026, 12:11 UTC.

6
playing (measured 13 Aug 2026, 06:45 UTC)
6,828
lifetime visits
88%
liked (172 👍 / 23 👎)
1,394
favourites (204.2 per 1k visits)
30 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 06:458first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Auto Upgrade
699 R$
VIP
450 R$
x2 Gold
450 R$
x2 Fortitude
399 R$
x2 Strength
399 R$
x2 Wisdom
399 R$
Conceal Power
299 R$
x2 Speed Force
279 R$
x2 Jump Force
279 R$
x2 Flight Speed
249 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Early Access · other779 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

74888117 August 2026 — 74 % liked27 August 2026 — 88 % liked17 August 202627 August 2026
2 measurements spanning 10 days, net +14. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 72–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Aug 2026, 16:4988+14
17 Aug 2026, 16:3874first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.