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💸 PLS DONATE BUT INFINITE

💸 PLS DONATE BUT INFINITE

A Roblox experience owned by /hottopic.

Social & hangoutENsocial simulationfake currencybooth customization

💸 PLS DONATE BUT INFINITE is a social-hangout experience created on 2026-04-02. The game currently has 589 players online. It has accumulated 13,752,740 lifetime visits and 517,002 favorites. The experience holds an 89% like percentage. Players can claim booths and exchange Fake Robux within the game's systems.

Description (written by the developer; not a statement by this register)

💸 PLS DONATE BUT INFINITE is a game where you can raise Fake Robux or donate Fake Robux to others! How to Play: 🎪 Claim a booth 📝 Customize your booth text 💰 Receive Fake Robux from other players! 💸 Donate Fake Robux to other players! ⚠️ Notes: • All features in this experience use in-game systems only. No real-world value or real Robux is involved. 👍 Like, favorite & join the Auataun group for perks! 📌 Current code: 13K_LIKES (New servers) 🔒 Next code at 15,000 likes!

Last updated by the developer 24 Aug 2026, 14:54 UTC.

616
playing (measured 25 Aug 2026, 08:50 UTC)
14,680,384
lifetime visits
90%
liked (16,081 👍 / 1,861 👎)
520,311
favourites (35.4 per 1k visits)
2 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

325862593.561610 August 202625 August 2026
86 measurements spanning 15 days, net +46. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 244–943 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 86
Measured (UTC)PlayersChange
25 Aug 2026, 08:50616+117
25 Aug 2026, 07:50499+90
25 Aug 2026, 06:50409+21
25 Aug 2026, 05:50388+31
25 Aug 2026, 04:50357+32
25 Aug 2026, 03:50325-35
25 Aug 2026, 02:50360-34
25 Aug 2026, 01:50394-10
25 Aug 2026, 00:50404-23
24 Aug 2026, 23:50427+20
24 Aug 2026, 22:50407-73
24 Aug 2026, 21:50480-81
24 Aug 2026, 20:50561-29
24 Aug 2026, 19:50590+2
24 Aug 2026, 18:50588-11
24 Aug 2026, 17:50599-17
24 Aug 2026, 16:50616-51
24 Aug 2026, 15:50667-69
24 Aug 2026, 14:50736no change
24 Aug 2026, 13:50736first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

899089.513 August 202625 August 2026
87 measurements spanning 12 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–90 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 87
Measured (UTC)% likedChange
25 Aug 2026, 08:5090no change
25 Aug 2026, 07:5090no change
25 Aug 2026, 06:5090no change
25 Aug 2026, 05:5090no change
25 Aug 2026, 04:5090no change
25 Aug 2026, 03:5090no change
25 Aug 2026, 02:5090no change
25 Aug 2026, 01:5090no change
25 Aug 2026, 00:5090no change
24 Aug 2026, 23:5090no change
24 Aug 2026, 22:5090no change
24 Aug 2026, 21:5090no change
24 Aug 2026, 20:5090no change
24 Aug 2026, 19:5090no change
24 Aug 2026, 18:5090no change
24 Aug 2026, 17:5090no change
24 Aug 2026, 16:5090no change
24 Aug 2026, 15:5090no change
24 Aug 2026, 14:5090no change
24 Aug 2026, 13:5090first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.