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(🌸UPDATE) +1 Speed Invincible Escape!

(🌸UPDATE) +1 Speed Invincible Escape!

A Roblox experience owned by 67 CCU?.

ObbyENobstacle coursespeed runrebirth mechanic

(🌸UPDATE) +1 Speed Invincible Escape! is an obby experience created on 2026-04-05. It has accumulated 4,254,248 lifetime visits and 276,590 favorites. Currently, 81 users are playing. The game holds a 98% like percentage. These metrics reflect its measured performance within the Roblox platform.

Description (written by the developer; not a statement by this register)

+1 Speed Invincible Escape! How to Play: 🫎 Different Invincible Characters makes you faster! 🏆 Go through the obstacles to get wins! ⚡ Unlock new Invincibles that give insane speed! 🔥 Rebirth to unlock powerful boosts! 👍 Like & Favourite the game to support future updates! 😎 Friends Benefits: +1.25% Multiplier! 🔔 Join our group for exclusive rewards, boosts, and game news!

Last updated by the developer 11 Jun 2026, 00:15 UTC.

81
playing (measured 10 Aug 2026, 14:07 UTC)
4,254,248
lifetime visits
98%
liked (64,639 👍 / 1,195 👎)
283,328
favourites (66.6 per 1k visits)
5 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:0781first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Omni Man
499 R$
128X Speed
399 R$
25X Treadmill
399 R$
64X Speed
199 R$
9X Treadmill
199 R$
3X Treadmill
79 R$
32X Speed
79 R$
Double Wins
59 R$
16X Speed
39 R$
8X Speed
19 R$
4X Speed
9 R$
2X Speed
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played +1 Speed Invincible Escape · other2,095,697 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9814 August 2026 — 98 % liked24 August 2026 — 98 % liked3 September 2026 — 98 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 03:0398no change
24 Aug 2026, 03:0298no change
14 Aug 2026, 03:0298first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.