Pulseborn Corporation #13156854
Game studiosENgame developmenthiringcommunity communication
Description
Welcome to the official Pulseborn Corporation Roblox group. Who are we? We are a development group, that has a goal to make enjoyable games for the Roblox community. Can you join our team? If you apply while applications are open and we accept you, yes! Find talking through the group difficult? No worries, we got a communication server with many channels, where you can express your opinion on our game(s) and other things. Our communication server is linked in our group's socials.
Written by the group; not a statement by this register.
Membership history
Growth
| Measured (UTC) | Members | Change |
|---|---|---|
| 23 Aug 2026, 12:56 | 185 | -1 |
| 20 Aug 2026, 06:07 | 186 | +1 |
| 10 Aug 2026, 15:32 | 185 | first reading |
Ownership
Owned by WindowsTaxRecruiter1 (@WINDOWSprofessional1) as measured.
Experiences
Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.
Members we’ve seen
WindowsTaxRecruiter1 (@WINDOWSprofessional1) — Owner (rank 255)
Elimonate (@SirElimonate) — Great People (rank 1)
VIP (@artur587575) — Great People (rank 1)
SpiderBlox (@Devil_developerss) — Great People (rank 1)
L4zy_savkc (@thegamer198701) — Great People (rank 1)
vxndals (@booskiboo1227) — Great People (rank 1)
gia07 (@GGunicorn78) — Great People (rank 1)
Banankungen456 (@Ermengar) — Great People (rank 1)
@iKnowDevelopers — Great People (rank 1)
rippy (@rippyidk) — Great People (rank 1)
Ezra (@tupapii_318) — Great People (rank 1)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.