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Crescent and Co. Studios

Crescent and Co. Studios #60810304

55
members (measured 24 Aug 2026, 23:47 UTC)
26 May 2026
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENgame developmenttycoon gamesidle games

Description

Welcome to Crescent Studios. We make original Roblox experiences that are easy to pick up and hard to put down. Group projects: Hog Garden — a farm tycoon with pigs, crops, weather mutations, and a smokehouse. Haunted Shop — a haunted idle shop with story-driven rebirths. Dev credits: TagArena Join for development updates, sneak peeks, and early access to new experiences.

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
24 Aug 2026, 23:4655first reading

Ownership

Owned by Cres (@GGCreso) as measured.

Experiences

12
players in this group’s experiences right now
3,888
lifetime visits across 1 experiences

Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.

Members we’ve seen

Cres (@GGCreso)Owner (rank 255)

Budah (@Buudzh)Member (rank 1)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Name history

Crescent and Co. Studios — seen 24 August 2026 → current

Forge Realm Studios — seen 10 August 2026 → 24 August 2026

Rank structure

Owner1
Admin1
Member55
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.