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🥊+1 Punch Per Click

🥊+1 Punch Per Click

A Roblox experience owned by 3T Games.

SimulatorENincrementalclickerpet collection

🥊+1 Punch Per Click is a simulator experience created on 2026-04-06. It has 14,612,832 lifetime visits and 710,175 favorites. Currently, 46 users are playing. The game holds a 98% like percentage. Players engage in clicking mechanics to gain power, clear stages, and rebirth for upgrades.

Description (written by the developer; not a statement by this register)

💥 Welcome to +1 Punch Per Click 🥊 Every click gives you more Power!🥊 🧱 Punch through walls and clear new stages 🏆 Claim Wins and unlock stronger gloves 🐾 Hatch pets and chase powerful golden upgrades ✨ Equip auras and stack huge multipliers 📈 Level up, grow bigger, and become unstoppable 🌍 Climb the leaderboards and become the strongest in the server 🚀 Rebirth to grow even faster and push to insane power 👍 LIKE and FAVORITE the game for more updates! 🥊 Remember, you earn power while offline!

Last updated by the developer 1 Aug 2026, 17:09 UTC.

46
playing (measured 10 Aug 2026, 14:01 UTC)
14,612,832
lifetime visits
98%
liked (44,854 👍 / 917 👎)
715,209
favourites (48.9 per 1k visits)
6 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:0174first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9813 August 2026 — 98 % liked23 August 2026 — 98 % liked2 September 2026 — 98 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 18:1798no change
23 Aug 2026, 18:0198no change
13 Aug 2026, 18:0098first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.