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Fishing Race Simulator!

Fishing Race Simulator!

A Roblox experience owned by Gone Fishing Kings.

SimulatorENfishingsimulatorisland exploration

Fishing Race Simulator! is a simulator experience from 2026 with over 2.7 million lifetime visits. It records 89 playing now, a like rating of 97%, 111,048 favourites.

Description (written by the developer; not a statement by this register)

🎣 Welcome to Ultimate Fishing Race Simulator! Cast, reel, and discover a world full of rare fish and epic rewards! 🌊 Train your fishing strength, unlock awesome rods, and catch everything from common fish to legendary sea creatures. Sell your catches, upgrade your power, and travel to brand-new islands with even bigger treasures waiting beneath the water! Don’t just cast — BECOME THE MASTER OF THE OCEAN! 🎮 How to Play 💪 Train to gain Fishing Power. 🎣 Catch fish to earn Cash. ⚓ Unlock better Rods and stronger gear. 🐟 Discover rare and legendary fish. 🌍 Explore new islands and fishing zones. Tags: Fishing, Simulator, Rods, Fish, Ocean, Adventure, Rare, Tycoon, Fun, Cool

Last updated by the developer 14 Jun 2026, 00:26 UTC.

89
playing (measured 17 Sept 2026, 01:50 UTC)
2,706,848
lifetime visits
97%
liked (5,837 👍 / 203 👎)
121,639
favourites (44.9 per 1k visits)
30 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

89734411.527 August 202617 September 2026
500 measurements spanning 21 days, net -176. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
17 Sept 2026, 01:5089-30
17 Sept 2026, 00:50119-113
16 Sept 2026, 23:50232+11
16 Sept 2026, 22:50221+70
16 Sept 2026, 21:50151+17
16 Sept 2026, 20:50134-7
16 Sept 2026, 19:50141-20
16 Sept 2026, 18:50161-4
16 Sept 2026, 17:50165-7
16 Sept 2026, 16:50172-20
16 Sept 2026, 15:50192-38
16 Sept 2026, 14:50230-22
16 Sept 2026, 13:50252-16
16 Sept 2026, 12:50268+26
16 Sept 2026, 11:50242+74
16 Sept 2026, 10:50168+45
16 Sept 2026, 09:50123-1
16 Sept 2026, 08:50124-18
16 Sept 2026, 07:50142-37
16 Sept 2026, 06:50179first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9714 August 202623 October 2026
634 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 634
Measured (UTC)% likedChange
23 Oct 2026, 11:0697no change
13 Oct 2026, 11:0597no change
3 Oct 2026, 11:0497no change
23 Sept 2026, 11:0497no change
17 Sept 2026, 01:5097no change
17 Sept 2026, 00:5097no change
16 Sept 2026, 23:5097no change
16 Sept 2026, 22:5097no change
16 Sept 2026, 21:5097no change
16 Sept 2026, 20:5097no change
16 Sept 2026, 19:5097no change
16 Sept 2026, 18:5097no change
16 Sept 2026, 17:5097no change
16 Sept 2026, 16:5097no change
16 Sept 2026, 15:5097no change
16 Sept 2026, 14:5097no change
16 Sept 2026, 13:5097no change
16 Sept 2026, 12:5097no change
16 Sept 2026, 11:5097no change
16 Sept 2026, 10:5097first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.