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+1 Damage Per Step💥

+1 Damage Per Step💥

A Roblox experience owned by JOFO Games.

SimulatorENincrementalclickerprogression

+1 Damage Per Step💥 is a simulator experience created on 2026-04-04. The title has accumulated 1,183,990 lifetime visits and 75,434 favorites. Currently, 34 users are playing. The game holds a 97% like percentage. It is categorized under the simulator genre.

Description (written by the developer; not a statement by this register)

+1 Damage Per Step 📋 JOIN Group For Rewards 🌟RELEASED 🌟 💾 Progress saves automatically ✅ 🚀 LIKE AND FAVOURITE THE GAME AND JOIN THE GROUP FOR INSANE REWARDS 🚀 ⭐ If you enjoyed the game please Like + Favorite the game! Huge thanks! DO YOU LAG? USE A PRIVATE SERVER ❤️? © JOFO Games 2026 – Copyright Notice Do not copy. Any unauthorized use or reuploading will be reported to Roblox.

Last updated by the developer 24 Jul 2026, 11:13 UTC.

34
playing (measured 10 Aug 2026, 14:01 UTC)
1,183,990
lifetime visits
97%
liked (19,970 👍 / 551 👎)
76,831
favourites (64.9 per 1k visits)
4 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:0123first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

+3 Pets Equipped
99 R$
Triple Hatch
39 R$
+25 Inventory Storage
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome530,251 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9714 August 2026 — 97 % liked24 August 2026 — 97 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 14:1797no change
14 Aug 2026, 14:1697first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.