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Outcome Memories Recreation (BACK)

Outcome Memories Recreation (BACK)

A Roblox experience owned by Sonic Villains Recreation.

HorrorENOvAhorrorsurvival

Outcome Memories Recreation (BACK) (2026) is a horror game on Roblox, measured at over 3.4 million lifetime visits. It records 93 playing now, a like rating of 54%, 12,976 favourites.

Description (written by the developer; not a statement by this register)

mayb WIP. Server restart = update In memory of an outcome. Outcome Memories RC is a OvA (One VS. ALL) game inspired by The Disaster and recreated from Outcome Memories. You're generated to being either the executioner or a survivor. As a survivor your is to keep your team alive while escaping. Being the executioner means to kill all of them, no matter what it takes.

Last updated by the developer 13 Sept 2026, 11:06 UTC.

93
playing (measured 24 Sept 2026, 09:50 UTC)
3,439,084
lifetime visits
54%
liked (5,608 👍 / 4,815 👎)
14,170
favourites (4.1 per 1k visits)
8 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

931,290691.53 September 202624 September 2026
500 measurements spanning 21 days, net -410. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
24 Sept 2026, 09:5093-32
24 Sept 2026, 08:50125+12
24 Sept 2026, 07:50113-44
24 Sept 2026, 06:51157-39
24 Sept 2026, 05:50196-90
24 Sept 2026, 04:50286-88
24 Sept 2026, 03:50374-152
24 Sept 2026, 02:50526-116
24 Sept 2026, 01:50642-134
24 Sept 2026, 00:50776-22
23 Sept 2026, 23:50798+50
23 Sept 2026, 22:50748+28
23 Sept 2026, 21:50720+123
23 Sept 2026, 20:50597+105
23 Sept 2026, 19:50492+69
23 Sept 2026, 18:50423+42
23 Sept 2026, 17:50381+27
23 Sept 2026, 16:50354+3
23 Sept 2026, 15:50351+50
23 Sept 2026, 14:50301first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

537865.55415 August 202624 October 2026
811 measurements spanning 70 days, net -24. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 49–82 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 811
Measured (UTC)% likedChange
24 Oct 2026, 00:1854+1
14 Oct 2026, 00:1753-1
4 Oct 2026, 00:1754+1
24 Sept 2026, 09:5053no change
24 Sept 2026, 08:5053no change
24 Sept 2026, 07:5053no change
24 Sept 2026, 06:5153no change
24 Sept 2026, 05:5053no change
24 Sept 2026, 04:5053no change
24 Sept 2026, 03:5053no change
24 Sept 2026, 02:5053no change
24 Sept 2026, 01:5053no change
24 Sept 2026, 00:5053no change
24 Sept 2026, 00:1653no change
23 Sept 2026, 23:5053no change
23 Sept 2026, 22:5053no change
23 Sept 2026, 21:5053no change
23 Sept 2026, 20:5053no change
23 Sept 2026, 19:5053no change
23 Sept 2026, 18:5053first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.